work to make documentation unified.

This commit is contained in:
Olivier Gagnon
2021-03-12 02:51:56 -05:00
parent a00c253dcb
commit 2ce6ff2041
176 changed files with 1325 additions and 916 deletions

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@@ -4,7 +4,6 @@ commitCrime() Netscript Function
.. js:function:: commitCrime(crime)
:RAM cost: 5 GB
:param string crime:
Name of crime to attempt. Not case-sensitive. This argument is fairly lenient in terms of what inputs it accepts.
Here is a list of valid inputs for all of the crimes:
@@ -28,9 +27,9 @@ commitCrime() Netscript Function
(such as working for a company or training at a gym), then running this function will automatically cancel that action and give you your earnings.
This function returns the number of seconds it takes to attempt the specified crime (e.g It takes 60 seconds to attempt the 'Rob Store' crime,
so running *commitCrime('rob store')* will return 60).
so running ``commitCrime('rob store')`` will return 60).
Warning: I do not recommend using the time returned from this function to try and schedule your crime attempts.
Instead, I would use the isBusy() Singularity function to check whether you have finished attempting a crime.
Instead, I would use the :doc:`isBusy<isBusy>` Singularity function to check whether you have finished attempting a crime.
This is because although the game sets a certain crime to be X amount of seconds, there is no guarantee that your
browser will follow that time limit.