fix sleeve memory bug

This commit is contained in:
Olivier Gagnon
2021-09-08 23:47:34 -04:00
parent bada8a5f39
commit 2a13db39c7
360 changed files with 5424 additions and 15764 deletions
+4 -14
View File
@@ -63,9 +63,7 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
"Use hashes to improve the experience earned when training at the gym by 20%. This effect " +
"persists until you install Augmentations",
name: "Improve Gym Training",
effectText: (level: number): JSX.Element | null => (
<>Improves training by ${level * 20}%</>
),
effectText: (level: number): JSX.Element | null => <>Improves training by ${level * 20}%</>,
value: 20, // Improves training by value%
},
{
@@ -82,10 +80,7 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
desc: "Exchange hashes for 100 Bladeburner Rank",
name: "Exchange for Bladeburner Rank",
effectText: (level: number): JSX.Element | null => (
<>
Acquired a total of {numeralWrapper.format(100 * level, "0a")}{" "}
Bladeburner rank
</>
<>Acquired a total of {numeralWrapper.format(100 * level, "0a")} Bladeburner rank</>
),
value: 100,
},
@@ -94,10 +89,7 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
desc: "Exchanges hashes for 10 Bladeburner Skill Points",
name: "Exchange for Bladeburner SP",
effectText: (level: number): JSX.Element | null => (
<>
Acquired a total of {numeralWrapper.format(10 * level, "0a")}{" "}
Bladeburner Skill Points
</>
<>Acquired a total of {numeralWrapper.format(10 * level, "0a")} Bladeburner Skill Points</>
),
value: 10,
},
@@ -105,9 +97,7 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
costPerLevel: 200,
desc: "Generate a random Coding Contract somewhere on the network",
name: "Generate Coding Contract",
effectText: (level: number): JSX.Element | null => (
<>Generated {level} contracts.</>
),
effectText: (level: number): JSX.Element | null => <>Generated {level} contracts.</>,
value: 1,
},
];