fix sleeve memory bug

This commit is contained in:
Olivier Gagnon
2021-09-08 23:47:34 -04:00
parent bada8a5f39
commit 2a13db39c7
360 changed files with 5424 additions and 15764 deletions
+4 -11
View File
@@ -8,8 +8,7 @@ export const Skills: IMap<Skill> = {};
Skills[SkillNames.BladesIntuition] = new Skill({
name: SkillNames.BladesIntuition,
desc:
"Each level of this skill increases your success chance " +
"for all Contracts, Operations, and BlackOps by 3%",
"Each level of this skill increases your success chance " + "for all Contracts, Operations, and BlackOps by 3%",
baseCost: 3,
costInc: 2.1,
successChanceAll: 3,
@@ -34,18 +33,14 @@ export const Skills: IMap<Skill> = {};
});
Skills[SkillNames.DigitalObserver] = new Skill({
name: SkillNames.DigitalObserver,
desc:
"Each level of this skill increases your success chance in " +
"all Operations and BlackOps by 4%",
desc: "Each level of this skill increases your success chance in " + "all Operations and BlackOps by 4%",
baseCost: 2,
costInc: 2.1,
successChanceOperation: 4,
});
Skills[SkillNames.Tracer] = new Skill({
name: SkillNames.Tracer,
desc:
"Each level of this skill increases your success chance in " +
"all Contracts by 4%",
desc: "Each level of this skill increases your success chance in " + "all Contracts by 4%",
baseCost: 2,
costInc: 2.1,
successChanceContract: 4,
@@ -72,9 +67,7 @@ export const Skills: IMap<Skill> = {};
});
Skills[SkillNames.EvasiveSystem] = new Skill({
name: SkillNames.EvasiveSystem,
desc:
"Each level of this skill increases your effective " +
"dexterity and agility for Bladeburner actions by 4%",
desc: "Each level of this skill increases your effective " + "dexterity and agility for Bladeburner actions by 4%",
baseCost: 2,
costInc: 2.1,
effDex: 4,