DNET: More fixes and feedback (#2489)

* Add some re-rendering improvements to avoid the canvas and visual servers getting desynched

* removed underlevelled nerf to low-level servers; improved charisma level docs

* Remove offscreen dynamic culling

* PR feedback; add cache file names to tooltip

* Ensure stasis link servers get loaded properly; ensure darkweb has neighbors to prevent unit tests from failing; remove extra optional chaining accessors
This commit is contained in:
Michael Ficocelli
2026-02-13 20:23:24 -05:00
committed by GitHub
parent 68700ff01f
commit 26db9f2955
12 changed files with 52 additions and 62 deletions
+1 -1
View File
@@ -71,7 +71,7 @@ function getNsOnServerNearLabyrinth() {
(hostname) => hostname !== SpecialServers.Home && hostname !== SpecialServers.DarkWeb,
);
if (!server) {
clearDarknet(true);
clearDarknet();
populateDarknet();
}
}