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DNET: More fixes and feedback (#2489)
* Add some re-rendering improvements to avoid the canvas and visual servers getting desynched * removed underlevelled nerf to low-level servers; improved charisma level docs * Remove offscreen dynamic culling * PR feedback; add cache file names to tooltip * Ensure stasis link servers get loaded properly; ensure darkweb has neighbors to prevent unit tests from failing; remove extra optional chaining accessors
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@@ -8,6 +8,8 @@ Sends a network request to try to authenticate on a darkweb server. The target s
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If successful, grants the script a session, allowing it to exec() scripts on that server, or scp() files to it. (scp() \*from\* the server is always allowed.)
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Note that the charisma level on a server is not a requirement for authentication, but authentication takes longer if the player's charisma is below the server's charisma level.
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**Signature:**
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```typescript
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