mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-27 03:25:44 +02:00
Game now uses indexedDb. Added new Bond Forgery crime. Added commitCrime() and getStats() Singularity functions. Removed getIntelligence(). Balance changes to crime/infiltration
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-2
@@ -32,12 +32,13 @@ function Server(ip=createRandomIp(), hostname="", organizationName="",
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//RAM, CPU speed and Scripts
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this.maxRam = maxRam; //GB
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this.ramUsed = 0;
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this.cpuCores = 1; //Max of 8, affects hacking times and Hacking MIssion starting Cores
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this.cpuCores = 1; //Max of 8, affects hacking times and Hacking Mission starting Cores
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this.scripts = [];
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this.runningScripts = []; //Stores RunningScript objects
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this.programs = [];
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this.messages = [];
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this.textFiles = [];
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this.dir = 0; //new Directory(this, null, "");
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/* Hacking information (only valid for "foreign" aka non-purchased servers) */
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@@ -54,7 +55,6 @@ function Server(ip=createRandomIp(), hostname="", organizationName="",
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this.baseDifficulty = 1; //Starting difficulty
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this.minDifficulty = 1;
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this.serverGrowth = 0; //Affects how the moneyAvailable increases (0-100)
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this.timesHacked = 0;
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//The IP's of all servers reachable from this one (what shows up if you run scan/netstat)
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// NOTE: Only contains IP and not the Server objects themselves
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