UI: Add "Run" action to run current script in editor (#1987)

This commit is contained in:
catloversg
2025-03-04 17:43:31 +07:00
committed by GitHub
parent 8cdafdc7b9
commit 23ad55554e
7 changed files with 316 additions and 74 deletions

View File

@@ -1,12 +1,21 @@
import type { Script } from "../../../src/Script/Script";
import type { ScriptFilePath } from "../../../src/Paths/ScriptFilePath";
import { startWorkerScript } from "../../../src/NetscriptWorker";
import { runScriptFromScript, startWorkerScript } from "../../../src/NetscriptWorker";
import { workerScripts } from "../../../src/Netscript/WorkerScripts";
import { config as EvaluatorConfig } from "../../../src/NetscriptJSEvaluator";
import { Server } from "../../../src/Server/Server";
import { RunningScript } from "../../../src/Script/RunningScript";
import { AddToAllServers, DeleteServer } from "../../../src/Server/AllServers";
import { AddToAllServers, DeleteServer, GetServerOrThrow } from "../../../src/Server/AllServers";
import { AlertEvents } from "../../../src/ui/React/AlertManager";
import { initGameEnvironment, setupBasicTestingEnvironment } from "./Utilities";
import { Terminal } from "../../../src/Terminal";
import { runScript } from "../../../src/Terminal/commands/runScript";
import { Player } from "@player";
import { resetPidCounter } from "../../../src/Netscript/Pid";
import { SpecialServers } from "../../../src/Server/data/SpecialServers";
import { WorkerScript } from "../../../src/Netscript/WorkerScript";
import { NetscriptFunctions } from "../../../src/NetscriptFunctions";
import type { PositiveInteger } from "../../../src/types";
declare const importActual: (typeof EvaluatorConfig)["doImport"];
@@ -24,6 +33,12 @@ global.URL.revokeObjectURL = function () {};
// and tends to crash even if you do.
EvaluatorConfig.doImport = importActual;
global.URL.createObjectURL = function (blob) {
return "data:text/javascript," + encodeURIComponent((blob as unknown as { code: string }).code);
};
initGameEnvironment();
test.each([
{
name: "NS1 test /w import",
@@ -76,10 +91,6 @@ test.each([
],
},
])("Netscript execution: $name", async function ({ expected: expectedLog, scripts }) {
global.URL.createObjectURL = function (blob) {
return "data:text/javascript," + encodeURIComponent((blob as unknown as { code: string }).code);
};
let server = {} as Server;
const eventDelete = () => {};
let alertDelete = () => {};
@@ -119,3 +130,170 @@ test.each([
alertDelete();
}
});
const testScriptPath = "test.js" as ScriptFilePath;
const parentTestScriptPath = "parent_script.js" as ScriptFilePath;
const runOptions = {
threads: 1 as PositiveInteger,
temporary: false,
preventDuplicates: false,
};
describe("runScript and runScriptFromScript", () => {
let alertDelete: () => void;
let alerted: Promise<unknown>;
beforeEach(() => {
setupBasicTestingEnvironment();
Terminal.clear();
resetPidCounter();
alerted = new Promise((resolve) => {
alertDelete = AlertEvents.subscribe((x) => resolve(x));
});
});
afterEach(() => {
alertDelete();
});
describe("runScript", () => {
describe("Success", () => {
test("Normal", async () => {
Player.getHomeComputer().writeToScriptFile(
testScriptPath,
`export async function main(ns) {
const server = ns.getServer("home");
ns.print(server.hostname);
}`,
);
runScript(testScriptPath, [], Player.getHomeComputer());
const workerScript = workerScripts.get(1);
if (!workerScript) {
throw new Error(`Invalid worker script`);
}
const result = await Promise.race([
alerted,
new Promise<void>((resolve) => (workerScript.atExit = new Map([["default", resolve]]))),
]);
expect(result).not.toBeDefined();
expect(workerScript.scriptRef.logs[0]).toStrictEqual(SpecialServers.Home);
});
});
describe("Failure", () => {
test("Script does not exist", () => {
runScript(testScriptPath, [], Player.getHomeComputer());
expect((Terminal.outputHistory[1] as { text: string }).text).toContain(
`Script ${testScriptPath} does not exist on home`,
);
});
test("No root access", () => {
const server = GetServerOrThrow("n00dles");
server.writeToScriptFile(
testScriptPath,
`export async function main(ns) {
}`,
);
runScript(testScriptPath, [], server);
expect((Terminal.outputHistory[1] as { text: string }).text).toContain(
`You do not have root access on ${server.hostname}`,
);
});
test("Cannot calculate RAM", () => {
Player.getHomeComputer().writeToScriptFile(
testScriptPath,
`export async function main(ns) {
{
}`,
);
runScript(testScriptPath, [], Player.getHomeComputer());
expect((Terminal.outputHistory[1] as { text: string }).text).toContain(
`Cannot calculate RAM usage of ${testScriptPath}`,
);
});
test("Not enough RAM", () => {
Player.getHomeComputer().writeToScriptFile(
testScriptPath,
`export async function main(ns) {
ns.ramOverride(1024);
}`,
);
runScript(testScriptPath, [], Player.getHomeComputer());
expect((Terminal.outputHistory[1] as { text: string }).text).toContain("This script requires 1.02TB of RAM");
});
test("Thrown error in main function", async () => {
/**
* Suppress console.error(). When there is a thrown error in the player's script, we print it to the console. In
* this test, we intentionally throw an error, so we can ignore it.
*/
jest.spyOn(console, "error").mockImplementation(jest.fn());
const errorMessage = `Test error ${Date.now()}`;
Player.getHomeComputer().writeToScriptFile(
testScriptPath,
`export async function main(ns) {
throw new Error("${errorMessage}");
}`,
);
runScript(testScriptPath, [], Player.getHomeComputer());
const workerScript = workerScripts.get(1);
if (!workerScript) {
throw new Error(`Invalid worker script`);
}
const result = await Promise.race([
alerted,
new Promise<void>((resolve) => (workerScript.atExit = new Map([["default", resolve]]))),
]);
expect(result).toBeDefined();
expect(workerScript.scriptRef.logs[0]).toContain(errorMessage);
});
});
});
describe("runScriptFromScript", () => {
let parentWorkerScript: WorkerScript;
beforeEach(() => {
// Set up parentWorkerScript for passing to runScriptFromScript.
const home = GetServerOrThrow(SpecialServers.Home);
home.writeToScriptFile(parentTestScriptPath, "");
const script = home.scripts.get(parentTestScriptPath);
if (!script) {
throw new Error("Invalid script");
}
const runningScript = new RunningScript(script, 4);
parentWorkerScript = new WorkerScript(runningScript, 1, NetscriptFunctions);
home.runScript(runningScript);
});
describe("Success", () => {
test("Normal", async () => {
Player.getHomeComputer().writeToScriptFile(
testScriptPath,
`export async function main(ns) {
const server = ns.getServer("home");
ns.print(server.hostname);
}`,
);
runScriptFromScript("run", Player.getHomeComputer(), testScriptPath, [], parentWorkerScript, runOptions);
const workerScript = workerScripts.get(1);
if (!workerScript) {
throw new Error(`Invalid worker script`);
}
const result = await Promise.race([
alerted,
new Promise<void>((resolve) => (workerScript.atExit = new Map([["default", resolve]]))),
]);
expect(result).not.toBeDefined();
expect(workerScript.scriptRef.logs[0]).toStrictEqual(SpecialServers.Home);
});
});
describe("Failure", () => {
test("Prevent duplicates", () => {
runScriptFromScript("run", Player.getHomeComputer(), parentTestScriptPath, [], parentWorkerScript, {
...runOptions,
preventDuplicates: true,
});
expect(parentWorkerScript.scriptRef.logs[0]).toContain("is already running");
});
});
});
});