diff --git a/src/Constants.ts b/src/Constants.ts index 1a904f269..727ab0f48 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -83,9 +83,9 @@ export const CONSTANTS: { Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG LatestUpdate: string; } = { - VersionString: "2.5.0dev", - isDevBranch: true, - VersionNumber: 34, + VersionString: "2.5.0", + isDevBranch: false, + VersionNumber: 35, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience * and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then @@ -219,9 +219,7 @@ export const CONSTANTS: { // Also update doc/source/changelog.rst LatestUpdate: ` -## v2.5.0 dev changelog (last updated 9/29/23) - -See 2.4.1 changelog: https://github.com/bitburner-official/bitburner-src/blob/stable/src/Documentation/doc/changelog.md +## v2.5.0 (10/2/2023) ### NOTES (Corporation) Bugfixes in Corporation may cause a large balance shift for this mechanic.