mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 16:22:56 +02:00
Using bladeburner and action classes as types
This commit is contained in:
@@ -15,7 +15,7 @@ import { LocationName } from "../../Locations/data/LocationNames";
|
||||
import { IPlayerOwnedAugmentation } from "../../Augmentation/PlayerOwnedAugmentation";
|
||||
import { ICorporation } from "../../Corporation/ICorporation";
|
||||
import { IGang } from "../../Gang/IGang";
|
||||
import { IBladeburner } from "../../Bladeburner/IBladeburner";
|
||||
import { Bladeburner } from "../../Bladeburner/Bladeburner";
|
||||
import { HacknetNode } from "../../Hacknet/HacknetNode";
|
||||
|
||||
import { HashManager } from "../../Hacknet/HashManager";
|
||||
@@ -34,7 +34,7 @@ export class PlayerObject extends Person {
|
||||
bitNodeN = 1; //current bitnode
|
||||
corporation: ICorporation | null = null;
|
||||
gang: IGang | null = null;
|
||||
bladeburner: IBladeburner | null = null;
|
||||
bladeburner: Bladeburner | null = null;
|
||||
currentServer = "";
|
||||
factions: string[] = [];
|
||||
factionInvitations: string[] = [];
|
||||
|
||||
Reference in New Issue
Block a user