mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-23 01:32:55 +02:00
Fixed comment styling for all top-level src files
This commit is contained in:
+36
-32
@@ -33,7 +33,12 @@ import ReactDOM from "react-dom";
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const Component = React.Component;
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const validSFN = [1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12];
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// Update as additional BitNodes get implemented
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const validSFN = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12];
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// Some dev menu buttons just add a lot of something for convenience
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const tonsPP = 1e27;
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const tonsP = 1e12;
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class ValueAdjusterComponent extends Component {
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@@ -189,13 +194,13 @@ class DevMenuComponent extends Component {
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}
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tonsOfExp() {
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Player.gainHackingExp(1e27);
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Player.gainStrengthExp(1e27);
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Player.gainDefenseExp(1e27);
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Player.gainDexterityExp(1e27);
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Player.gainAgilityExp(1e27);
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Player.gainCharismaExp(1e27);
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Player.gainIntelligenceExp(1e27);
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Player.gainHackingExp(tonsPP);
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Player.gainStrengthExp(tonsPP);
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Player.gainDefenseExp(tonsPP);
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Player.gainDexterityExp(tonsPP);
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Player.gainAgilityExp(tonsPP);
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Player.gainCharismaExp(tonsPP);
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Player.gainIntelligenceExp(tonsPP);
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Player.updateSkillLevels();
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}
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@@ -298,7 +303,7 @@ class DevMenuComponent extends Component {
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tonsOfRep() {
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for (const i in Factions) {
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Factions[i].playerReputation = 1e27;
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Factions[i].playerReputation = tonsPP;
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}
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}
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@@ -310,7 +315,7 @@ class DevMenuComponent extends Component {
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tonsOfFactionFavor() {
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for (const i in Factions) {
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Factions[i].favor = 1e27;
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Factions[i].favor = tonsPP;
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}
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}
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@@ -456,7 +461,7 @@ class DevMenuComponent extends Component {
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tonsOfRepCompanies() {
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for (const c in Companies) {
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Companies[c].playerReputation = 1e12;
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Companies[c].playerReputation = tonsP;
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}
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}
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@@ -468,7 +473,7 @@ class DevMenuComponent extends Component {
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tonsOfFavorCompanies() {
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for (const c in Companies) {
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Companies[c].favor = 1e12;
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Companies[c].favor = tonsP;
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}
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}
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@@ -493,7 +498,7 @@ class DevMenuComponent extends Component {
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addTonsBladeburnerRank() {
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if (!!Player.bladeburner) {
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Player.bladeburner.changeRank(1e12);
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Player.bladeburner.changeRank(tonsP);
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}
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}
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@@ -513,13 +518,13 @@ class DevMenuComponent extends Component {
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addTonsBladeburnerCycles() {
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if (!!Player.bladeburner) {
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Player.bladeburner.storedCycles += 1e12;
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Player.bladeburner.storedCycles += tonsP;
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}
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}
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addTonsGangCycles() {
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if (!!Player.gang) {
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Player.gang.storedCycles = 1e12;
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Player.gang.storedCycles = tonsP;
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}
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}
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@@ -539,7 +544,7 @@ class DevMenuComponent extends Component {
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addTonsCorporationCycles() {
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if (!!Player.corporation) {
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Player.corporation.storedCycles = 1e12;
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Player.corporation.storedCycles = tonsP;
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}
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}
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@@ -646,16 +651,16 @@ class DevMenuComponent extends Component {
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let sourceFiles = [];
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validSFN.forEach( i => sourceFiles.push(
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<tr key={'sf-'+i}>
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<td><span className="text">SF-{i}:</span></td>
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<td>
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<button className="std-button touch-right" onClick={this.setSF(i, 0)}>0</button>
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<button className="std-button touch-sides" onClick={this.setSF(i, 1)}>1</button>
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<button className="std-button touch-sides" onClick={this.setSF(i, 2)}>2</button>
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<button className="std-button touch-left" onClick={this.setSF(i, 3)}>3</button>
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</td>
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</tr>
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));
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<tr key={'sf-'+i}>
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<td><span className="text">SF-{i}:</span></td>
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<td>
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<button className="std-button touch-right" onClick={this.setSF(i, 0)}>0</button>
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<button className="std-button touch-sides" onClick={this.setSF(i, 1)}>1</button>
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<button className="std-button touch-sides" onClick={this.setSF(i, 2)}>2</button>
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<button className="std-button touch-left" onClick={this.setSF(i, 3)}>3</button>
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</td>
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</tr>
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));
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@@ -1187,7 +1192,6 @@ class DevMenuComponent extends Component {
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}
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}
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const devMenuContainerId = "dev-menu-container";
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export function createDevMenu() {
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@@ -1201,11 +1205,11 @@ export function createDevMenu() {
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id: devMenuContainerId,
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});
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const entireGameContainer = document.getElementById("entire-game-container");
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if (entireGameContainer == null) {
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throw new Error("Could not find entire-game-container DOM element");
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}
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entireGameContainer.appendChild(devMenuContainer);
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const entireGameContainer = document.getElementById("entire-game-container");
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if (entireGameContainer == null) {
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throw new Error("Could not find entire-game-container DOM element");
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}
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entireGameContainer.appendChild(devMenuContainer);
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ReactDOM.render(<DevMenuComponent />, devMenuContainer);
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}
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