mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-24 02:03:01 +02:00
Initial commit
This commit is contained in:
@@ -6,6 +6,7 @@ import { Bladeburner as INetscriptBladeburner, BladeburnerCurAction } from "../S
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import { IAction } from "src/Bladeburner/IAction";
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import { InternalAPI, NetscriptContext } from "src/Netscript/APIWrapper";
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import { BlackOperation } from "../Bladeburner/BlackOperation";
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import { helpers } from "../Netscript/NetscriptHelpers";
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export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript): InternalAPI<INetscriptBladeburner> {
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const checkBladeburnerAccess = function (ctx: NetscriptContext, skipjoined = false): void {
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@@ -18,13 +19,13 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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});
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if (!apiAccess) {
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const apiDenied = `You do not currently have access to the Bladeburner API. You must either be in BitNode-7 or have Source-File 7.`;
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throw ctx.makeRuntimeErrorMsg(apiDenied);
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throw helpers.makeRuntimeErrorMsg(ctx, apiDenied);
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}
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if (!skipjoined) {
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const bladeburnerAccess = bladeburner instanceof Bladeburner;
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if (!bladeburnerAccess) {
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const bladeburnerDenied = `You must be a member of the Bladeburner division to use this API.`;
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throw ctx.makeRuntimeErrorMsg(bladeburnerDenied);
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throw helpers.makeRuntimeErrorMsg(ctx, bladeburnerDenied);
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}
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}
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};
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@@ -33,7 +34,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Must have joined bladeburner");
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if (!bladeburner.cities.hasOwnProperty(city)) {
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throw ctx.makeRuntimeErrorMsg(`Invalid city: ${city}`);
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid city: ${city}`);
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}
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};
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@@ -42,11 +43,11 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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if (bladeburner === null) throw new Error("Must have joined bladeburner");
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const actionId = bladeburner.getActionIdFromTypeAndName(type, name);
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if (!actionId) {
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throw ctx.makeRuntimeErrorMsg(`Invalid action type='${type}', name='${name}'`);
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid action type='${type}', name='${name}'`);
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}
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const actionObj = bladeburner.getActionObject(actionId);
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if (!actionObj) {
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throw ctx.makeRuntimeErrorMsg(`Invalid action type='${type}', name='${name}'`);
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid action type='${type}', name='${name}'`);
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}
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return actionObj;
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@@ -74,7 +75,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getBlackOpRank:
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(ctx: NetscriptContext) =>
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(_blackOpName: unknown): number => {
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const blackOpName = ctx.helper.string("blackOpName", _blackOpName);
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const blackOpName = helpers.string(ctx, "blackOpName", _blackOpName);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, "blackops", blackOpName);
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if (!(action instanceof BlackOperation)) throw new Error("action was not a black operation");
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@@ -95,15 +96,15 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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startAction:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): boolean => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.startActionNetscriptFn(player, type, name, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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stopBladeburnerAction: (ctx: NetscriptContext) => (): void => {
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@@ -121,8 +122,8 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getActionTime:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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@@ -136,7 +137,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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return time;
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}
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getActionCurrentTime: (ctx: NetscriptContext) => (): number => {
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@@ -149,14 +150,14 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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1000;
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return timecomputed;
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getActionEstimatedSuccessChance:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): [number, number] => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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@@ -170,15 +171,15 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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return chance;
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}
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getActionRepGain:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown, _level: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const level = ctx.helper.number("level", _level);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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const level = helpers.number(ctx, "level", _level);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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let rewardMultiplier;
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@@ -193,22 +194,22 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getActionCountRemaining:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.getActionCountRemainingNetscriptFn(type, name, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getActionMaxLevel:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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return action.maxLevel;
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@@ -216,8 +217,8 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getActionCurrentLevel:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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return action.level;
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@@ -225,8 +226,8 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getActionAutolevel:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): boolean => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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return action.autoLevel;
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@@ -234,9 +235,9 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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setActionAutolevel:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown, _autoLevel: unknown = true): void => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const autoLevel = ctx.helper.boolean(_autoLevel);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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const autoLevel = !!_autoLevel;
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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action.autoLevel = autoLevel;
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@@ -244,13 +245,13 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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setActionLevel:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown, _level: unknown = 1): void => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const level = ctx.helper.number("level", _level);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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const level = helpers.number(ctx, "level", _level);
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checkBladeburnerAccess(ctx);
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const action = getBladeburnerActionObject(ctx, type, name);
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if (level < 1 || level > action.maxLevel) {
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ctx.helper.makeRuntimeErrorMsg(`Level must be between 1 and ${action.maxLevel}, is ${level}`);
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helpers.makeRuntimeErrorMsg(ctx, `Level must be between 1 and ${action.maxLevel}, is ${level}`);
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}
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action.level = level;
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},
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@@ -269,77 +270,77 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getSkillLevel:
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(ctx: NetscriptContext) =>
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(_skillName: unknown): number => {
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const skillName = ctx.helper.string("skillName", _skillName);
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const skillName = helpers.string(ctx, "skillName", _skillName);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.getSkillLevelNetscriptFn(skillName, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getSkillUpgradeCost:
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(ctx: NetscriptContext) =>
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(_skillName: unknown, _count: unknown = 1): number => {
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const skillName = ctx.helper.string("skillName", _skillName);
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const count = ctx.helper.number("count", _count);
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const skillName = helpers.string(ctx, "skillName", _skillName);
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const count = helpers.number(ctx, "count", _count);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.getSkillUpgradeCostNetscriptFn(skillName, count, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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upgradeSkill:
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(ctx: NetscriptContext) =>
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(_skillName: unknown, _count: unknown = 1): boolean => {
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const skillName = ctx.helper.string("skillName", _skillName);
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const count = ctx.helper.number("count", _count);
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const skillName = helpers.string(ctx, "skillName", _skillName);
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const count = helpers.number(ctx, "count", _count);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.upgradeSkillNetscriptFn(skillName, count, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getTeamSize:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.getTeamSizeNetscriptFn(type, name, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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setTeamSize:
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(ctx: NetscriptContext) =>
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(_type: unknown, _name: unknown, _size: unknown): number => {
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const type = ctx.helper.string("type", _type);
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const name = ctx.helper.string("name", _name);
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const size = ctx.helper.number("size", _size);
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const type = helpers.string(ctx, "type", _type);
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const name = helpers.string(ctx, "name", _name);
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const size = helpers.number(ctx, "size", _size);
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checkBladeburnerAccess(ctx);
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const bladeburner = player.bladeburner;
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if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
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try {
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return bladeburner.setTeamSizeNetscriptFn(type, name, size, workerScript);
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} catch (e: unknown) {
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throw ctx.makeRuntimeErrorMsg(String(e));
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throw helpers.makeRuntimeErrorMsg(ctx, String(e));
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}
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},
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getCityEstimatedPopulation:
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(ctx: NetscriptContext) =>
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(_cityName: unknown): number => {
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const cityName = ctx.helper.string("cityName", _cityName);
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const cityName = helpers.string(ctx, "cityName", _cityName);
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checkBladeburnerAccess(ctx);
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checkBladeburnerCity(ctx, cityName);
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const bladeburner = player.bladeburner;
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@@ -349,7 +350,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getCityCommunities:
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(ctx: NetscriptContext) =>
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(_cityName: unknown): number => {
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const cityName = ctx.helper.string("cityName", _cityName);
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const cityName = helpers.string(ctx, "cityName", _cityName);
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checkBladeburnerAccess(ctx);
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checkBladeburnerCity(ctx, cityName);
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const bladeburner = player.bladeburner;
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@@ -359,7 +360,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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getCityChaos:
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(ctx: NetscriptContext) =>
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(_cityName: unknown): number => {
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const cityName = ctx.helper.string("cityName", _cityName);
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const cityName = helpers.string(ctx, "cityName", _cityName);
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checkBladeburnerAccess(ctx);
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checkBladeburnerCity(ctx, cityName);
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const bladeburner = player.bladeburner;
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@@ -375,7 +376,7 @@ export function NetscriptBladeburner(player: IPlayer, workerScript: WorkerScript
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switchCity:
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(ctx: NetscriptContext) =>
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(_cityName: unknown): boolean => {
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const cityName = ctx.helper.string("cityName", _cityName);
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const cityName = helpers.string(ctx, "cityName", _cityName);
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checkBladeburnerAccess(ctx);
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checkBladeburnerCity(ctx, cityName);
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const bladeburner = player.bladeburner;
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