mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-26 03:00:56 +02:00
Nerfed all augmentations. Hacking speed multiplier increases rather than decreases. Servers have minimum server security. Hacking no money leads to less experience. Grow and weaken give same exp as hacking
This commit is contained in:
@@ -1023,7 +1023,7 @@ function scriptCalculateHackingChance(server) {
|
||||
function scriptCalculateHackingTime(server) {
|
||||
var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
|
||||
var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
|
||||
var hackingTime = skillFactor * Player.hacking_speed_mult * 5; //This is in seconds
|
||||
var hackingTime = 5 * skillFactor / Player.hacking_speed_mult; //This is in seconds
|
||||
return hackingTime;
|
||||
}
|
||||
|
||||
@@ -1032,7 +1032,7 @@ function scriptCalculateExpGain(server) {
|
||||
if (server.baseDifficulty == null) {
|
||||
server.baseDifficulty = server.hackDifficulty;
|
||||
}
|
||||
return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 4);
|
||||
return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 1);
|
||||
}
|
||||
|
||||
//The same as Player's calculatePercentMoneyHacked() function but takes in the server as an argument
|
||||
|
||||
Reference in New Issue
Block a user