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MISC: enforce eslint react checks (#640)
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import React, { useState } from "react";
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import Accordion from "@mui/material/Accordion";
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import AccordionSummary from "@mui/material/AccordionSummary";
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import AccordionDetails from "@mui/material/AccordionDetails";
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import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
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import Typography from "@mui/material/Typography";
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import Button from "@mui/material/Button";
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import Select, { SelectChangeEvent } from "@mui/material/Select";
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import { GetServer, GetAllServers } from "../../Server/AllServers";
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import { Server } from "../../Server/Server";
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import MenuItem from "@mui/material/MenuItem";
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export function ServersDev(): React.ReactElement {
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const [server, setServer] = useState("home");
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function setServerDropdown(event: SelectChangeEvent): void {
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setServer(event.target.value);
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}
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function rootServer(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.hasAdminRights = true;
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s.sshPortOpen = true;
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s.ftpPortOpen = true;
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s.smtpPortOpen = true;
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s.httpPortOpen = true;
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s.sqlPortOpen = true;
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s.openPortCount = 5;
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}
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function rootAllServers(): void {
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for (const s of GetAllServers()) {
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if (!(s instanceof Server)) return;
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s.hasAdminRights = true;
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s.sshPortOpen = true;
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s.ftpPortOpen = true;
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s.smtpPortOpen = true;
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s.httpPortOpen = true;
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s.sqlPortOpen = true;
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s.openPortCount = 5;
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}
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}
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function minSecurity(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.hackDifficulty = s.minDifficulty;
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}
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function minAllSecurity(): void {
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for (const s of GetAllServers()) {
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if (!(s instanceof Server)) return;
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s.hackDifficulty = s.minDifficulty;
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}
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}
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function maxMoney(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.moneyAvailable = s.moneyMax;
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}
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function maxAllMoney(): void {
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for (const s of GetAllServers()) {
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if (!(s instanceof Server)) return;
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s.moneyAvailable = s.moneyMax;
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}
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}
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function minMoney(): void {
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const s = GetServer(server);
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if (s === null) return;
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if (!(s instanceof Server)) return;
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s.moneyAvailable = 0;
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}
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function minAllMoney(): void {
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for (const s of GetAllServers()) {
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if (!(s instanceof Server)) return;
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s.moneyAvailable = 0;
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}
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}
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return (
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<Accordion TransitionProps={{ unmountOnExit: true }}>
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<AccordionSummary expandIcon={<ExpandMoreIcon />}>
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<Typography>Servers</Typography>
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</AccordionSummary>
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<AccordionDetails>
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<table>
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<tbody>
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<tr>
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<td>
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<Typography>Server:</Typography>
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</td>
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<td colSpan={2}>
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<Select id="dev-servers-dropdown" onChange={setServerDropdown} value={server}>
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{GetAllServers().map((server) => (
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<MenuItem key={server.hostname} value={server.hostname}>
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{server.hostname}
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</MenuItem>
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))}
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</Select>
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</td>
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</tr>
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<tr>
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<td>
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<Typography>Root:</Typography>
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</td>
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<td>
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<Button onClick={rootServer}>Root one</Button>
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</td>
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<td>
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<Button onClick={rootAllServers}>Root all</Button>
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</td>
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</tr>
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<tr>
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<td>
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<Typography>Security:</Typography>
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</td>
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<td>
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<Button onClick={minSecurity}>Min one</Button>
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</td>
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<td>
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<Button onClick={minAllSecurity}>Min all</Button>
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</td>
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</tr>
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<tr>
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<td>
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<Typography>Money:</Typography>
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</td>
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<td>
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<Button onClick={minMoney}>Min one</Button>
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</td>
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<td>
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<Button onClick={minAllMoney}>Min all</Button>
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</td>
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<td>
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<Button onClick={maxMoney}>Max one</Button>
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</td>
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<td>
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<Button onClick={maxAllMoney}>Max all</Button>
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</td>
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</tr>
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</tbody>
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</table>
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</AccordionDetails>
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</Accordion>
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);
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}
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