diff --git a/css/styles.scss b/css/styles.scss index b6b876b1d..3fc008714 100644 --- a/css/styles.scss +++ b/css/styles.scss @@ -362,7 +362,6 @@ a:visited { .optionCheckbox { - filter: invert(100%) hue-rotate(0deg) brightness(1.7); margin: 5px; float: right; } diff --git a/doc/source/changelog.rst b/doc/source/changelog.rst index 2301f7b4a..a7a6bc8c9 100644 --- a/doc/source/changelog.rst +++ b/doc/source/changelog.rst @@ -4,7 +4,7 @@ Changelog ========= -v0.48.0 - ASCII - 2020-03-07 (hydroflame) +v0.48.0 - ASCII - 2021-03-07 (hydroflame) ------- **ASCII** diff --git a/src/Constants.ts b/src/Constants.ts index f6b49e332..dc4267738 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -228,9 +228,16 @@ export let CONSTANTS: IMap = { LatestUpdate: ` - v0.49.0 + v0.49.0 - 2021-XX-XX Source-File -1 ------- + Source-File -1 + * For advanced players: The game now embraces exploits and will reward + players for doing so. + + + + Netscript * 'gang.getEquipmentStats' returns the stats of the equipment. * 'gang.getTaskStats' returns the stats of a task.