mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-05-04 22:59:42 +02:00
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import { Page, routing } from ".././ui/navigationTracking";
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import { Root } from "./ui/Root";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { IEngine } from "../IEngine";
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import * as React from "react";
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import * as ReactDOM from "react-dom";
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let container: HTMLElement = document.createElement('div');
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(function() {
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function setContainer(): void {
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const c = document.getElementById("infiltration-container");
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if(c === null) throw new Error("huh?");
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container = c;
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document.removeEventListener("DOMContentLoaded", setContainer);
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}
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document.addEventListener("DOMContentLoaded", setContainer);
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})();
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function calcDifficulty(player: IPlayer, startingDifficulty: number): number {
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const totalStats = player.strength+
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player.defense+
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player.dexterity+
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player.agility+
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player.charisma;
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const difficulty = startingDifficulty-
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Math.pow(totalStats, 0.9)/250-
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(player.intelligence/1600);
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if(difficulty < 0) return 0;
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if(difficulty > 3) return 3;
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return difficulty;
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}
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export function displayInfiltrationContent(engine: IEngine, player: IPlayer, location: string, startingDifficulty: number, maxLevel: number): void {
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if (!routing.isOn(Page.Infiltration)) return;
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const difficulty = calcDifficulty(player, startingDifficulty);
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ReactDOM.render(<Root
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Engine={engine}
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Player={player}
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Location={location}
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StartingDifficulty={startingDifficulty}
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Difficulty={difficulty}
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MaxLevel={maxLevel}
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/>, container);
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}
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