mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-18 23:38:35 +02:00
moved updateRam to first call to avoid lack of mocks for tests
* added wrapper funcs to simplify updateRam * added static parser tests and skiped what isnt worker still for next person to try and fix
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@@ -2,7 +2,12 @@ import { INetscriptHelper } from "./INetscriptHelper";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { getRamCost } from "../Netscript/RamCostGenerator";
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import { GameInfo, IStyleSettings, UserInterface as IUserInterface, UserInterfaceTheme } from "../ScriptEditor/NetscriptDefinitions";
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import {
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GameInfo,
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IStyleSettings,
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UserInterface as IUserInterface,
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UserInterfaceTheme,
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} from "../ScriptEditor/NetscriptDefinitions";
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import { Settings } from "../Settings/Settings";
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import { ThemeEvents } from "../Themes/ui/Theme";
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import { defaultTheme } from "../Themes/Themes";
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@@ -15,27 +20,28 @@ export function NetscriptUserInterface(
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workerScript: WorkerScript,
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helper: INetscriptHelper,
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): IUserInterface {
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const updateRam = (funcName: string): void => helper.updateDynamicRam(funcName, getRamCost(player, "ui", funcName));
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return {
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getTheme: function (): UserInterfaceTheme {
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helper.updateDynamicRam("getTheme", getRamCost(player, "ui", "getTheme"));
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updateRam("getTheme");
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return { ...Settings.theme };
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},
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getStyles: function (): IStyleSettings {
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helper.updateDynamicRam("getStyles", getRamCost(player, "ui", "getStyles"));
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updateRam("getStyles");
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return { ...Settings.styles };
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},
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setTheme: function (newTheme: UserInterfaceTheme): void {
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helper.updateDynamicRam("setTheme", getRamCost(player, "ui", "setTheme"));
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updateRam("setTheme");
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const hex = /^(#)((?:[A-Fa-f0-9]{2}){3,4}|(?:[A-Fa-f0-9]{3}))$/;
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const currentTheme = {...Settings.theme}
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const currentTheme = { ...Settings.theme };
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const errors: string[] = [];
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for (const key of Object.keys(newTheme)) {
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if (!currentTheme[key]) {
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// Invalid key
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errors.push(`Invalid key "${key}"`);
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} else if (!hex.test(newTheme[key] ?? '')) {
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} else if (!hex.test(newTheme[key] ?? "")) {
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errors.push(`Invalid color "${key}": ${newTheme[key]}`);
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} else {
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currentTheme[key] = newTheme[key];
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@@ -47,17 +53,17 @@ export function NetscriptUserInterface(
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ThemeEvents.emit();
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workerScript.log("ui.setTheme", () => `Successfully set theme`);
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} else {
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workerScript.log("ui.setTheme", () => `Failed to set theme. Errors: ${errors.join(', ')}`);
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workerScript.log("ui.setTheme", () => `Failed to set theme. Errors: ${errors.join(", ")}`);
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}
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},
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setStyles: function (newStyles: IStyleSettings): void {
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helper.updateDynamicRam("setStyles", getRamCost(player, "ui", "setStyles"));
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updateRam("setStyles");
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const currentStyles = {...Settings.styles}
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const currentStyles = { ...Settings.styles };
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const errors: string[] = [];
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for (const key of Object.keys(newStyles)) {
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if (!((currentStyles as any)[key])) {
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if (!(currentStyles as any)[key]) {
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// Invalid key
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errors.push(`Invalid key "${key}"`);
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} else {
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@@ -70,35 +76,37 @@ export function NetscriptUserInterface(
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ThemeEvents.emit();
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workerScript.log("ui.setStyles", () => `Successfully set styles`);
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} else {
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workerScript.log("ui.setStyles", () => `Failed to set styles. Errors: ${errors.join(', ')}`);
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workerScript.log("ui.setStyles", () => `Failed to set styles. Errors: ${errors.join(", ")}`);
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}
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},
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resetTheme: function (): void {
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helper.updateDynamicRam("resetTheme", getRamCost(player, "ui", "resetTheme"));
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updateRam("resetTheme");
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Settings.theme = { ...defaultTheme };
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ThemeEvents.emit();
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workerScript.log("ui.resetTheme", () => `Reinitialized theme to default`);
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},
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resetStyles: function (): void {
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helper.updateDynamicRam("resetStyles", getRamCost(player, "ui", "resetStyles"));
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updateRam("resetStyles");
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Settings.styles = { ...defaultStyles };
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ThemeEvents.emit();
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workerScript.log("ui.resetStyles", () => `Reinitialized styles to default`);
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},
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getGameInfo: function (): GameInfo {
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helper.updateDynamicRam("getGameInfo", getRamCost(player, "ui", "getGameInfo"));
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updateRam("getGameInfo");
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const version = CONSTANTS.VersionString;
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const commit = hash();
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const platform = (navigator.userAgent.toLowerCase().indexOf(" electron/") > -1) ? 'Steam' : 'Browser';
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const platform = navigator.userAgent.toLowerCase().indexOf(" electron/") > -1 ? "Steam" : "Browser";
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const gameInfo = {
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version, commit, platform,
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}
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version,
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commit,
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platform,
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};
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return gameInfo;
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}
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}
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},
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};
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}
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