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Minor bugfix in Gang.js and updating documentation for spawn() and stopAction()
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@@ -162,6 +162,25 @@ isBusy
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Returns a boolean indicating whether or not the player is currently performing an 'action'. These actions include
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working for a company/faction, studying at a univeristy, working out at a gym, creating a program, or committing a crime.
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stopAction
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----------
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.. js:function:: stopAction()
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If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
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This function is used to end whatever 'action' the player is currently performing. The player
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will receive whatever money/experience/etc. he has earned from that action.
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The actions that can be stopped with this function are:
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* Studying at a university
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* Working for a company/faction
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* Creating a program
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* Committing a Crime
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This function will return true if the player's action was ended. It will return false if the player was not
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performing an action when this function was called.
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upgradeHomeRam
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--------------
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