Minor bugfix in Gang.js and updating documentation for spawn() and stopAction()

This commit is contained in:
danielyxie
2018-02-14 22:34:57 -06:00
parent f82d216e10
commit 1808afa711
23 changed files with 101 additions and 5 deletions

View File

@@ -162,6 +162,25 @@ isBusy
Returns a boolean indicating whether or not the player is currently performing an 'action'. These actions include
working for a company/faction, studying at a univeristy, working out at a gym, creating a program, or committing a crime.
stopAction
----------
.. js:function:: stopAction()
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
This function is used to end whatever 'action' the player is currently performing. The player
will receive whatever money/experience/etc. he has earned from that action.
The actions that can be stopped with this function are:
* Studying at a university
* Working for a company/faction
* Creating a program
* Committing a Crime
This function will return true if the player's action was ended. It will return false if the player was not
performing an action when this function was called.
upgradeHomeRam
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