[refactor] Moved "exceptionAlert" to its own TS file

Since this is a UI only function, when Web Workers are introduced this
call chain will not be allowed on the backend.
This commit is contained in:
Steven Evans
2018-07-04 00:54:11 -04:00
parent be577164e3
commit 15e3b751da
7 changed files with 26 additions and 18 deletions
-12
View File
@@ -1,6 +1,5 @@
//General helper functions
import {isString} from "./helpers/isString";
import {dialogBoxCreate} from "./DialogBox";
//Returns the size (number of keys) of an object
function sizeOfObject(obj) {
@@ -248,16 +247,6 @@ function roundToTwo(n) {
return +(Math.round(n + "e+2") + "e-2");
}
function exceptionAlert(e) {
dialogBoxCreate("Caught an exception: " + e + "<br><br>" +
"Filename: " + e.fileName + "<br><br>" +
"Line Number: " + e.lineNumber + "<br><br>" +
"This is a bug, please report to game developer with this " +
"message as well as details about how to reproduce the bug.<br><br>" +
"If you want to be safe, I suggest refreshing the game WITHOUT saving so that your " +
"safe doesn't get corrupted");
}
export {sizeOfObject,
clearObject,
addOffset,
@@ -276,5 +265,4 @@ export {sizeOfObject,
removeChildrenFromElement,
createPopup,
clearSelector,
exceptionAlert,
getElementById};