BLADEBURNER: Adjusted team bonus computation to make one member help (#2541)

This commit is contained in:
Joshua
2026-02-27 19:19:27 -06:00
committed by GitHub
parent cfb536cd01
commit 15e1ab9af7

View File

@@ -93,12 +93,6 @@ export const operationSkillSuccessBonus = (inst: Bladeburner) => {
return inst.getSkillMult(BladeburnerMultName.SuccessChanceOperation);
};
export function operationTeamSuccessBonus(this: Operation | BlackOperation, inst: Bladeburner) {
if (this.teamCount && this.teamCount > 0) {
this.teamCount = Math.min(this.teamCount, inst.teamSize);
const teamMultiplier = Math.pow(this.teamCount, 0.05);
return teamMultiplier;
}
return 1;
export function operationTeamSuccessBonus(this: Operation | BlackOperation) {
return Math.pow(this.teamCount + 1, 0.05);
}