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v0.33.0 Added BitNode-3:Corporatocracy
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+33
-2
@@ -41,7 +41,26 @@ function initBitNodes() {
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"Level 1: 20%<br>" +
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"Level 2: 30%<br>" +
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"Level 3: 35%");
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BitNodes["BitNode3"] = new BitNode(3, "The Price of Civilization", "COMING SOON"); //Corporate Warfare, Run own company
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BitNodes["BitNode3"] = new BitNode(3, "Corporatocracy", "The Price of Civilization",
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"Our greatest illusion is that a healthy society can revolve around a " +
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"single-minded pursuit of wealth.<br><br>" +
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"Sometime in the early 21st century economic and political globalization turned " +
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"the world into a corporatocracy, and it never looked back. Now, the privileged " +
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"elite will happily bankrupt their own countrymen, decimate their own community, " +
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"and evict their neighbors from houses in their desperate bid to increase their wealth.<br><br>" +
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"In this BitNode you can create and manage your own corporation. Running a successful corporation " +
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"has the potential of generating massive profits. All other forms of income are reduced by 75%. Furthermore: <br><br>" +
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"The price and reputation cost of all Augmentations is tripled<br>" +
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"The starting and maximum amount of money on servers is halved<br>" +
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"Server growth rate is reduced by 80%<br>" +
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"You will start out with $150b so that you can start your corporation<br>" +
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"You now only need 75 reputation with a faction in order to donate to it, rather than 150<br><br>" +
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"Destroying this BitNode will give you Source-File 3, or if you already have this Source-File it will " +
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"upgrade its level up to a maximum of 3. This Source-File lets you create corporations on other BitNodes (although " +
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"some BitNodes will disable this mechanic). This Source-File also increases your charisma and company salary multipliers by:<br>" +
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"Level 1: 8%<br>" +
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"Level 2: 12%<br>" +
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"Level 3: 14%");
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BitNodes["BitNode4"] = new BitNode(4, "The Singularity", "The Man and the Machine", "The Singularity has arrived. The human race is gone, replaced " +
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"by artificially superintelligent beings that are more machine than man. <br><br>" +
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"In this BitNode, progressing is significantly harder. Experience gain rates " +
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@@ -76,7 +95,7 @@ function initBitNodes() {
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"Level 2: 6%<br>" +
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"Level 3: 7%");
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BitNodes["BitNode6"] = new BitNode(6, "Do Androids Dream?", "COMING SOON"); //Build androids for automation
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BitNodes["BitNode7"] = new BitNode(7, "Waste Runner", "COMING SOON"); //Postapocalyptic wasteland + blade runner
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BitNodes["BitNode7"] = new BitNode(7, "Bladeburners", "COMING SOON"); //Blade burner
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BitNodes["BitNode8"] = new BitNode(8, "Ghost of Wall Street", "Money never sleeps",
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"You are trying to make a name for yourself as an up-and-coming hedge fund manager on Wall Street.<br><br>" +
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"In this BitNode:<br><br>" +
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@@ -192,6 +211,18 @@ function initBitNodeMultipliers() {
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BitNodeMultipliers.FactionWorkRepGain = 0.5;
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BitNodeMultipliers.FactionPassiveRepGain = 0;
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break;
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case 3: //Corporatocracy
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BitNodeMultipliers.RepToDonateToFaction = 0.5;
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BitNodeMultipliers.AugmentationRepCost = 3;
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BitNodeMultipliers.AugmentationMoneyCost = 3;
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BitNodeMultipliers.ServerMaxMoney = 0.50;
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BitNodeMultipliers.ServerStartingMoney = 0.50;
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BitNodeMultipliers.ServerGrowthRate = 0.20;
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BitNodeMultipliers.ScriptHackMoney = 0.25;
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BitNodeMultipliers.CompanyWorkMoney = 0.25;
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BitNodeMultipliers.CrimeMoney = 0.25;
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BitNodeMultipliers.HacknetNodeMoney = 0.25;
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break;
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case 4: //The Singularity
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BitNodeMultipliers.ServerMaxMoney = 0.15;
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BitNodeMultipliers.ServerStartingMoney = 0.75;
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