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DARKNET: Improve documentation; remove requirement that getBlockedRam and getDepth be called on a darknet server (#2472)
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@@ -4593,8 +4593,8 @@ export interface Darknet {
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packetCapture(host: string): Promise<DarknetResult & { data: string }>;
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/**
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* Increases the chance that target connected server will move to other parts of the darknet, by overloading the connections between it and the current server.
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* Cannot target the current server. Must be run from a darknet server.
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* Increases the chance that the target server will move to other parts of the darknet, by overloading the connections between it and the current server.
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* The target must be a connected, non-stationary, darknet server - scripts cannot target the server they are running on.
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*
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* Effect scales with threads and charisma level.
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*
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@@ -4621,7 +4621,7 @@ export interface Darknet {
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/**
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* Returns whether the server is a darknet server.
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*
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* Returns false if the server does not exist or has gone offline recently. This function does not DarkscapeNavigator.exe.
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* Returns false if the server does not exist or has gone offline recently. This function does not require DarkscapeNavigator.exe.
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*
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* @remarks
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* RAM cost: 0.1 GB
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@@ -4646,7 +4646,7 @@ export interface Darknet {
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memoryReallocation(host?: string): Promise<DarknetResult>;
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/**
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* Gets the amount of RAM blocked by the server owner's processes. This ram can be freed for use using memoryReallocation().
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* Gets the amount of RAM blocked by the server owner's processes. This ram can be freed for use using dnet.memoryReallocation() .
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*
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* @remarks
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* RAM cost: 0 GB
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