Merge pull request #3810 from Undeemiss/multi-hash-sell

BLADEBURNER: Add batch functionality to NS spendHashes API
This commit is contained in:
hydroflame
2022-07-21 01:39:02 -04:00
committed by GitHub
5 changed files with 49 additions and 36 deletions
+23 -19
View File
@@ -467,7 +467,7 @@ export function updateHashManagerCapacity(player: IPlayer): void {
player.hashManager.updateCapacity(total);
}
export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget: string): boolean {
export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget: string, count = 1): boolean {
if (!(player.hashManager instanceof HashManager)) {
console.error(`Player does not have a HashManager`);
return false;
@@ -475,21 +475,21 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
// HashManager handles the transaction. This just needs to actually implement
// the effects of the upgrade
if (player.hashManager.upgrade(upgName)) {
if (player.hashManager.upgrade(upgName, count)) {
const upg = HashUpgrades[upgName];
switch (upgName) {
case "Sell for Money": {
player.gainMoney(upg.value, "hacknet");
player.gainMoney(upg.value * count, "hacknet");
break;
}
case "Sell for Corporation Funds": {
const corp = player.corporation;
if (corp === null) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
corp.funds = corp.funds + upg.value;
corp.funds = corp.funds + upg.value * count;
break;
}
case "Reduce Minimum Security": {
@@ -497,13 +497,13 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
const target = GetServer(upgTarget);
if (target == null) {
console.error(`Invalid target specified in purchaseHashUpgrade(): ${upgTarget}`);
return false;
throw new Error(`'${upgTarget}' is not a server.`);
}
if (!(target instanceof Server)) throw new Error(`'${upgTarget}' is not a normal server.`);
target.changeMinimumSecurity(upg.value, true);
target.changeMinimumSecurity(upg.value ** count, true);
} catch (e) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
break;
@@ -513,13 +513,16 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
const target = GetServer(upgTarget);
if (target == null) {
console.error(`Invalid target specified in purchaseHashUpgrade(): ${upgTarget}`);
return false;
throw new Error(`'${upgTarget}' is not a server.`);
}
if (!(target instanceof Server)) throw new Error(`'${upgTarget}' is not a normal server.`);
target.changeMaximumMoney(upg.value);
//Manually loop the change so as to properly handle the softcap
for (let i = 0; i < count; i++) {
target.changeMaximumMoney(upg.value);
}
} catch (e) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
break;
@@ -536,11 +539,11 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
// This will throw if player doesn't have a corporation
const corp = player.corporation;
if (corp === null) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
for (const division of corp.divisions) {
division.sciResearch.qty += upg.value;
division.sciResearch.qty += upg.value * count;
}
break;
}
@@ -548,30 +551,31 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
// This will throw if player isnt in Bladeburner
const bladeburner = player.bladeburner;
if (bladeburner === null) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
bladeburner.changeRank(player, upg.value);
bladeburner.changeRank(player, upg.value * count);
break;
}
case "Exchange for Bladeburner SP": {
// This will throw if player isnt in Bladeburner
const bladeburner = player.bladeburner;
if (bladeburner === null) {
player.hashManager.refundUpgrade(upgName);
player.hashManager.refundUpgrade(upgName, count);
return false;
}
bladeburner.skillPoints += upg.value;
bladeburner.skillPoints += upg.value * count;
break;
}
case "Generate Coding Contract": {
generateRandomContract();
for (let i = 0; i < count; i++) {
generateRandomContract();
}
break;
}
default:
console.warn(`Unrecognized upgrade name ${upgName}. Upgrade has no effect`);
player.hashManager.refundUpgrade(upgName);
return false;
}
+8 -8
View File
@@ -73,7 +73,7 @@ export class HashManager {
/**
* Get the cost (in hashes) of an upgrade
*/
getUpgradeCost(upgName: string): number {
getUpgradeCost(upgName: string, count = 1): number {
const upg = this.getUpgrade(upgName);
const currLevel = this.upgrades[upgName];
if (upg == null || currLevel == null) {
@@ -81,7 +81,7 @@ export class HashManager {
return Infinity;
}
return upg.getCost(currLevel);
return upg.getCost(currLevel, count);
}
prestige(): void {
@@ -97,11 +97,11 @@ export class HashManager {
/**
* Reverts an upgrade and refunds the hashes used to buy it
*/
refundUpgrade(upgName: string): void {
refundUpgrade(upgName: string, count = 1): void {
const upg = HashUpgrades[upgName];
// Reduce the level first, so we get the right cost
--this.upgrades[upgName];
this.upgrades[upgName] -= count;
const currLevel = this.upgrades[upgName];
if (upg == null || currLevel == null || currLevel < 0) {
@@ -109,7 +109,7 @@ export class HashManager {
return;
}
const cost = upg.getCost(currLevel);
const cost = upg.getCost(currLevel, count);
this.hashes += cost;
}
@@ -137,21 +137,21 @@ export class HashManager {
* Returns boolean indicating whether or not the upgrade was successfully purchased
* Note that this does NOT actually implement the effect
*/
upgrade(upgName: string): boolean {
upgrade(upgName: string, count = 1): boolean {
const upg = HashUpgrades[upgName];
if (upg == null) {
console.error(`Invalid Upgrade Name given to HashManager.upgrade(): ${upgName}`);
return false;
}
const cost = this.getUpgradeCost(upgName);
const cost = this.getUpgradeCost(upgName, count);
if (this.hashes < cost) {
return false;
}
this.hashes -= cost;
++this.upgrades[upgName];
this.upgrades[upgName] += count;
return true;
}
+7 -3
View File
@@ -62,11 +62,15 @@ export class HashUpgrade {
// Functions that returns the UI element to display the effect of this upgrade.
effectText: (level: number) => JSX.Element | null = () => null;
getCost(levels: number): number {
getCost(currentLevel: number, count = 1): number {
if (typeof this.cost === "number") {
return this.cost;
return this.cost * count;
}
return Math.round((levels + 1) * this.costPerLevel);
//This formula is equivalent to
//(currentLevel + 1) * this.costPerLevel
//being performed repeatedly
const collapsedSum = 0.5 * count * (count + 2 * currentLevel + 1);
return this.costPerLevel * collapsedSum;
}
}