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more updates
* added more keycodes constant support * implemented new faction mechanics for mini games * more small refactors
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@@ -42,7 +42,6 @@ export function InfiltrationRoot(props: IProps): React.ReactElement {
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const startingDifficulty = props.location.infiltrationData.startingSecurityLevel;
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const difficulty = calcDifficulty(player, startingDifficulty);
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const reward = calcReward(player, startingDifficulty);
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console.log(`${difficulty} ${reward}`);
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function cancel(): void {
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router.toCity();
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