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Source-File 12's effect is now multiplicative with itself again (reverted from a previous update). Source-File 6 now also affects combat stat level, not just exp gain
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@@ -111,7 +111,7 @@ function initBitNodes() {
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"Crimes and Infiltration are 50% less profitable<br><br>" +
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"Destroying this BitNode will give you Source-File 6, or if you already have this Source-File it will upgrade " +
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"its level up to a maximum of 3. This Source-File allows you to access the NSA's Bladeburner Division in other " +
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"BitNodes. In addition, this Source-File will raise the experience gain rate of all your combat stats by:<br><br>" +
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"BitNodes. In addition, this Source-File will raise both the level and experience gain rate of all your combat stats by:<br><br>" +
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"Level 1: 8%<br>" +
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"Level 2: 12%<br>" +
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"Level 3: 14%");
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@@ -182,8 +182,8 @@ function initBitNodes() {
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"To iterate is human, to recurse divine.<br><br>" +
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"Every time this BitNode is destroyed, it becomes slightly harder. Destroying this BitNode will give your Souce-File 12, or " +
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"if you already have this Source-File it will upgrade its level. There is no maximum level for Source-File 12. Each level " +
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"of Source-File 12 will increase all of your multipliers by 1%. This effect is additive with itself, NOT multiplicative. In other words, " +
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"level N of this Source-File will increase all of your multipliers by N%");
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"of Source-File 12 will increase all of your multipliers by 1%. This effect is multiplicative with itself. " +
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"In other words, level N of this Source-File will result in a multiplier of 1.01^N (or 0.99^N for multipliers that decrease)");
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//Books: Frontera, Shiner
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BitNodes["BitNode13"] = new BitNode(13, "fOS", "COMING SOON"); //Unlocks the new game mode and the rest of the BitNodes
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BitNodes["BitNode14"] = new BitNode(14, "", "COMING SOON");
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