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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-20 16:22:56 +02:00
added logic to avoid stale object reference on sleeve during augmentation
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@@ -463,12 +463,12 @@ export class PlayerObject implements IPlayer {
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this.bladeburner = null;
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this.bladeburner_max_stamina_mult = 1;
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this.bladeburner_stamina_gain_mult = 1;
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this.bladeburner_analysis_mult = 1; //Field Analysis Onl;
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this.bladeburner_analysis_mult = 1; //Field Analysis Only
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this.bladeburner_success_chance_mult = 1;
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// Sleeves & Re-sleeving
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this.sleeves = [];
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this.sleevesFromCovenant = 0; // # of Duplicate sleeves purchased from the covenan;
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this.sleevesFromCovenant = 0; // # of Duplicate sleeves purchased from the covenant
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//bitnode
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this.bitNodeN = 1;
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@@ -483,8 +483,8 @@ export class PlayerObject implements IPlayer {
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this.playtimeSinceLastBitnode = 0;
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// Keep track of where money comes from
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this.moneySourceA = new MoneySourceTracker(); // Where money comes from since last-installed Augmentatio;
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this.moneySourceB = new MoneySourceTracker(); // Where money comes from for this entire BitNode ru;
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this.moneySourceA = new MoneySourceTracker(); // Where money comes from since last-installed Augmentation
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this.moneySourceB = new MoneySourceTracker(); // Where money comes from for this entire BitNode run
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// Production since last Augmentation installation
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this.scriptProdSinceLastAug = 0;
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