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synced 2026-04-27 03:25:44 +02:00
format, lint, more enums, revert fn rename
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@@ -707,7 +707,7 @@ function loadGame(saveString: string): boolean {
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}
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if (saveObj.hasOwnProperty("SettingsSave")) {
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try {
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// Try to set saved settings.
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// Try to set saved settings.
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Settings.load(saveObj.SettingsSave);
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} catch (e) {}
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}
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