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https://github.com/bitburner-official/bitburner-src.git
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dev menu in mui
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@@ -0,0 +1,149 @@
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import React, { useState } from "react";
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import Accordion from "@material-ui/core/Accordion";
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import AccordionSummary from "@material-ui/core/AccordionSummary";
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import AccordionDetails from "@material-ui/core/AccordionDetails";
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import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
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import { Button } from "../../ui/React/Button";
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import { Select } from "../../ui/React/Select";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { AllServers } from "../../Server/AllServers";
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import { HacknetServer } from "../../Hacknet/HacknetServer";
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import { GetServerByHostname } from "../../Server/ServerHelpers";
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import FormControl from "@material-ui/core/FormControl";
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import MenuItem from "@material-ui/core/MenuItem";
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import IconButton from "@material-ui/core/IconButton";
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import ReplyAllIcon from "@material-ui/icons/ReplyAll";
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import ReplyIcon from "@material-ui/icons/Reply";
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import InputLabel from "@material-ui/core/InputLabel";
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const bigNumber = 1e12;
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interface IProps {
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player: IPlayer;
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}
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export function Servers(props: IProps): React.ReactElement {
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const [server, setServer] = useState("home");
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function setServerDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
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setServer(event.target.value as string);
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}
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function rootServer(): void {
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const s = GetServerByHostname(server);
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if (s === null) return;
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if (s instanceof HacknetServer) return;
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s.hasAdminRights = true;
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s.sshPortOpen = true;
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s.ftpPortOpen = true;
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s.smtpPortOpen = true;
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s.httpPortOpen = true;
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s.sqlPortOpen = true;
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s.openPortCount = 5;
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}
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function rootAllServers(): void {
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for (const i in AllServers) {
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const s = AllServers[i];
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if (s instanceof HacknetServer) return;
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s.hasAdminRights = true;
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s.sshPortOpen = true;
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s.ftpPortOpen = true;
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s.smtpPortOpen = true;
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s.httpPortOpen = true;
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s.sqlPortOpen = true;
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s.openPortCount = 5;
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}
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}
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function minSecurity(): void {
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const s = GetServerByHostname(server);
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if (s === null) return;
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if (s instanceof HacknetServer) return;
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s.hackDifficulty = s.minDifficulty;
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}
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function minAllSecurity(): void {
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for (const i in AllServers) {
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const server = AllServers[i];
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if (server instanceof HacknetServer) continue;
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server.hackDifficulty = server.minDifficulty;
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}
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}
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function maxMoney(): void {
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const s = GetServerByHostname(server);
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if (s === null) return;
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if (s instanceof HacknetServer) return;
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s.moneyAvailable = s.moneyMax;
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}
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function maxAllMoney(): void {
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for (const i in AllServers) {
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const server = AllServers[i];
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if (server instanceof HacknetServer) continue;
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server.moneyAvailable = server.moneyMax;
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}
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}
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return (
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<Accordion>
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<AccordionSummary expandIcon={<ExpandMoreIcon />}>
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<h2>Servers</h2>
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</AccordionSummary>
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<AccordionDetails>
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<table>
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<tbody>
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<tr>
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<td>
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<span className="text">Server:</span>
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</td>
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<td colSpan={2}>
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<Select id="dev-servers-dropdown" className="dropdown" onChange={setServerDropdown} value={server}>
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{Object.values(AllServers).map((server) => (
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<MenuItem key={server.hostname} value={server.hostname}>
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{server.hostname}
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</MenuItem>
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))}
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</Select>
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</td>
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</tr>
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<tr>
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<td>
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<span className="text">Root:</span>
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</td>
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<td>
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<Button onClick={rootServer}>Root one</Button>
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</td>
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<td>
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<Button onClick={rootAllServers}>Root all</Button>
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</td>
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</tr>
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<tr>
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<td>
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<span className="text">Security:</span>
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</td>
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<td>
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<Button onClick={minSecurity}>Min one</Button>
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</td>
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<td>
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<Button onClick={minAllSecurity}>Min all</Button>
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</td>
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</tr>
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<tr>
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<td>
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<span className="text">Money:</span>
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</td>
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<td>
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<Button onClick={maxMoney}>Max one</Button>
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</td>
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<td>
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<Button onClick={maxAllMoney}>Max all</Button>
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</td>
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</tr>
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</tbody>
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</table>
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</AccordionDetails>
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</Accordion>
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);
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}
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