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https://github.com/bitburner-official/bitburner-src.git
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dev menu in mui
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import React from "react";
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import Accordion from "@material-ui/core/Accordion";
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import AccordionSummary from "@material-ui/core/AccordionSummary";
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import AccordionDetails from "@material-ui/core/AccordionDetails";
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import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
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import { Button } from "../../ui/React/Button";
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import { Adjuster } from "./Adjuster";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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const bigNumber = 1e27;
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interface IProps {
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player: IPlayer;
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}
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export function Bladeburner(props: IProps): React.ReactElement {
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function modifyBladeburnerRank(modify: number): (x: number) => void {
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return function (rank: number): void {
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if (props.player.bladeburner) {
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props.player.bladeburner.changeRank(props.player, rank * modify);
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}
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};
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}
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function resetBladeburnerRank(): void {
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props.player.bladeburner.rank = 0;
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props.player.bladeburner.maxRank = 0;
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}
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function addTonsBladeburnerRank(): void {
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if (props.player.bladeburner) {
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props.player.bladeburner.changeRank(props.player, bigNumber);
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}
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}
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function modifyBladeburnerCycles(modify: number): (x: number) => void {
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return function (cycles: number): void {
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if (props.player.bladeburner) {
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props.player.bladeburner.storedCycles += cycles * modify;
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}
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};
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}
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function resetBladeburnerCycles(): void {
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if (props.player.bladeburner) {
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props.player.bladeburner.storedCycles = 0;
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}
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}
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function addTonsBladeburnerCycles(): void {
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if (props.player.bladeburner) {
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props.player.bladeburner.storedCycles += bigNumber;
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}
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}
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return (
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<Accordion>
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<AccordionSummary expandIcon={<ExpandMoreIcon />}>
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<h2>Bladeburner</h2>
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</AccordionSummary>
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<AccordionDetails>
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<table>
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<tbody>
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<tr>
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<td>
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<span className="text">Rank:</span>
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</td>
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<td>
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<Adjuster
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label="rank"
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placeholder="amt"
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tons={addTonsBladeburnerRank}
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add={modifyBladeburnerRank(1)}
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subtract={modifyBladeburnerRank(-1)}
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reset={resetBladeburnerRank}
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/>
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</td>
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</tr>
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<tr>
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<td>
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<span className="text">Cycles:</span>
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</td>
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<td>
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<Adjuster
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label="cycles"
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placeholder="amt"
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tons={addTonsBladeburnerCycles}
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add={modifyBladeburnerCycles(1)}
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subtract={modifyBladeburnerCycles(-1)}
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reset={resetBladeburnerCycles}
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/>
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</td>
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</tr>
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</tbody>
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</table>
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</AccordionDetails>
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</Accordion>
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);
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}
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