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synced 2026-04-22 17:23:00 +02:00
Fixed an issue where a faction could be joined twice.
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@@ -100,7 +100,7 @@ export function WireCuttingGame(props: IMinigameProps): React.ReactElement {
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return (<Grid container spacing={3}>
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<GameTimer millis={timer} onExpire={props.onFailure} />
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<Grid item xs={12}>
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<h1 className={"noselect"}>Cut the wires with the following properties!</h1>
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<h1 className={"noselect"}>Cut the wires with the following properties! (keyboard 1 to 9)</h1>
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{questions.map((question, i) => <h3 key={i}>{question.toString()}</h3>)}
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<pre>{(new Array(wires.length)).fill(0).map((_, i) => <span key={i}> {i+1} </span>)}</pre>
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{(new Array(8)).fill(0).map((_, i) => <div key={i}>
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