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Added two new factions, Slum Snakes and Tetrads. Added 4 more augmentations for those factions. Fixed some issues with prestiging
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@@ -115,7 +115,7 @@ function PlayerObject() {
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this.numTimesHeistTotal = 0;
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this.numTimesHeistLifetime = 0;
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//Achievements and achievement progress
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this.crime_money_mult = 1;
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//Flag to let the engine know the player is starting an action
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// Current actions: hack, analyze
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@@ -1042,7 +1042,7 @@ PlayerObject.prototype.startCrime = function(hackExp, strExp, defExp, dexExp, ag
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this.workDexExpGained = dexExp * this.dexterity_exp_mult;
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this.workAgiExpGained = agiExp * this.agility_exp_mult;
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this.workChaExpGained = chaExp * this.charisma_exp_mult;
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this.workMoneyGained = money; //TODO multiplier for this?
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this.workMoneyGained = money * this.crime_money_mult;
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this.timeNeededToCompleteWork = time;
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