diff --git a/src/Infiltration/ui/SlashGame.tsx b/src/Infiltration/ui/SlashGame.tsx index b9eb523a9..8676b2a21 100644 --- a/src/Infiltration/ui/SlashGame.tsx +++ b/src/Infiltration/ui/SlashGame.tsx @@ -1,13 +1,12 @@ import React, { useState, useEffect } from "react"; -import Grid from "@mui/material/Grid"; import { IMinigameProps } from "./IMinigameProps"; import { KeyHandler } from "./KeyHandler"; import { GameTimer } from "./GameTimer"; import { interpolate } from "./Difficulty"; -import Typography from "@mui/material/Typography"; import { KEY } from "../../utils/helpers/keyCodes"; import { Player } from "../../Player"; import { AugmentationNames } from "../../Augmentation/data/AugmentationNames"; +import { Paper, Typography, Box } from "@mui/material"; interface Difficulty { [key: string]: number; @@ -59,23 +58,25 @@ export function SlashGame(props: IMinigameProps): React.ReactElement { }, []); return ( - + <> - + Slash when his guard is down! + {hasAugment ? ( - <> - Guard will drop in... - - + + Guard will drop in... + + ) : ( <> )} + {phase === 0 && Guarding ...} {phase === 1 && Preparing?} {phase === 2 && ATTACKING!} - - + + ); }