script editor now saves on server that opened the file and displays server name

This commit is contained in:
Olivier Gagnon
2021-10-15 21:27:02 -04:00
parent e38bfc70cf
commit 02b085cc75
5 changed files with 36 additions and 24 deletions
+7 -1
View File
@@ -305,7 +305,13 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
) : page === Page.Stats ? (
<CharacterStats />
) : page === Page.ScriptEditor ? (
<ScriptEditorRoot filename={filename} code={code} player={player} router={Router} />
<ScriptEditorRoot
filename={filename}
code={code}
hostname={player.getCurrentServer().hostname}
player={player}
router={Router}
/>
) : page === Page.ActiveScripts ? (
<ActiveScriptsRoot workerScripts={workerScripts} />
) : page === Page.Hacknet ? (