ITutorial in react

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Olivier Gagnon
2021-09-19 00:46:39 -04:00
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import React, { useState, useEffect } from "react";
import Paper from "@mui/material/Paper";
import Typography from "@mui/material/Typography";
import IconButton from "@mui/material/IconButton";
import Button from "@mui/material/Button";
import ArrowForwardIos from "@mui/icons-material/ArrowForwardIos";
import ArrowBackIos from "@mui/icons-material/ArrowBackIos";
import { ITutorialEvents } from "./ITutorialEvents";
import { use } from "../Context";
import ListItem from "@mui/material/ListItem";
import EqualizerIcon from "@mui/icons-material/Equalizer";
import LastPageIcon from "@mui/icons-material/LastPage";
import HelpIcon from "@mui/icons-material/Help";
import AccountTreeIcon from "@mui/icons-material/AccountTree";
import StorageIcon from "@mui/icons-material/Storage";
import LocationCityIcon from "@mui/icons-material/LocationCity";
import {
iTutorialPrevStep,
iTutorialNextStep,
ITutorial,
iTutorialSteps,
iTutorialEnd,
} from "../../InteractiveTutorial";
interface IContent {
content: React.ReactElement;
canNext: boolean;
}
const contents: { [number: string]: IContent | undefined } = {
[iTutorialSteps.Start as number]: {
content: (
<Typography>
Welcome to Bitburner, a cyberpunk-themed incremental RPG! The game takes place in a dark, dystopian future...
The year is 2077...
<br />
<br />
This tutorial will show you the basics of the game. You may skip the tutorial at any time.
</Typography>
),
canNext: true,
},
[iTutorialSteps.GoToCharacterPage as number]: {
content: (
<>
<Typography>Let's start by heading to the Stats page. Click</Typography>
<ListItem>
<EqualizerIcon color={"error"} />
<Typography color={"error"}>Stats</Typography>
</ListItem>
<Typography>on the main navigation menu (left-hand side of the screen)</Typography>
</>
),
canNext: false,
},
[iTutorialSteps.CharacterPage as number]: {
content: (
<>
<ListItem>
<EqualizerIcon color={"primary"} />
<Typography color={"primary"}>Stats</Typography>
</ListItem>
<Typography>
shows a lot of important information about your progress, such as your skills, money, and bonuses.
</Typography>
</>
),
canNext: true,
},
[iTutorialSteps.CharacterGoToTerminalPage as number]: {
content: (
<>
<Typography>Let's head to your computer's terminal by clicking</Typography>
<ListItem>
<EqualizerIcon color={"error"} />
<Typography color={"error"}>Terminal</Typography>
</ListItem>
<Typography>on the main navigation menu.</Typography>
</>
),
canNext: false,
},
[iTutorialSteps.TerminalIntro as number]: {
content: (
<>
<ListItem>
<EqualizerIcon color={"primary"} />
<Typography color={"primary"}>Terminal</Typography>
</ListItem>
<Typography>
is used to interface with your home computer as well as all of the other machines around the world.
</Typography>
</>
),
canNext: true,
},
[iTutorialSteps.TerminalHelp as number]: {
content: (
<>
<Typography>
Let's try it out. Start by entering the <code className="interactive-tutorial-command">help</code> command
into the
</Typography>
<ListItem>
<EqualizerIcon color={"primary"} />
<Typography color={"primary"}>Terminal</Typography>
</ListItem>
<Typography>(Don't forget to press Enter after typing the command)</Typography>
</>
),
canNext: false,
},
[iTutorialSteps.TerminalLs as number]: {
content: (
<>
<Typography>
The <code className="interactive-tutorial-command">help</code> command displays a list of all available
</Typography>
<ListItem>
<EqualizerIcon color={"primary"} />
<Typography color={"primary"}>Terminal</Typography>
</ListItem>
<Typography>
commands, how to use them, and a description of what they do. <br />
<br />
Let's try another command. Enter the <code className="interactive-tutorial-command">ls</code> command.
</Typography>
</>
),
canNext: false,
},
[iTutorialSteps.TerminalScan as number]: {
content: (
<Typography>
<code className="interactive-tutorial-command">ls</code> is a basic command that shows files on the computer.
Right now, it shows that you have a program called{" "}
<code className="interactive-tutorial-command">NUKE.exe</code> on your computer. We'll get to what this does
later. <br />
<br />
Using your home computer's terminal, you can connect to other machines throughout the world. Let's do that now
by first entering the <code className="interactive-tutorial-command">scan</code> command.
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalScanAnalyze1 as number]: {
content: (
<Typography>
The <code className="interactive-tutorial-command">scan</code> command shows all available network connections.
In other words, it displays a list of all servers that can be connected to from your current machine. A server
is identified by its hostname. <br />
<br />
That's great and all, but there's so many servers. Which one should you go to? The{" "}
<code className="interactive-tutorial-command">scan-analyze</code> command gives some more detailed information
about servers on the network. Try it now!
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalScanAnalyze2 as number]: {
content: (
<Typography>
You just ran <code className="interactive-tutorial-command">scan-analyze</code> with a depth of one. This
command shows more detailed information about each server that you can connect to (servers that are a distance
of one node away). <br />
<br /> It is also possible to run <code className="interactive-tutorial-command">scan-analyze</code> with a
higher depth. Let's try a depth of two with the following command:{" "}
<code className="interactive-tutorial-command">scan-analyze 2</code>.
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalConnect as number]: {
content: (
<Typography>
Now you can see information about all servers that are up to two nodes away, as well as figure out how to
navigate to those servers through the network. You can only connect to a server that is one node away. To
connect to a machine, use the <code className="interactive-tutorial-command">connect [hostname]</code> command.
<br />
<br />
From the results of the <code className="interactive-tutorial-command">scan-analyze</code> command, we can see
that the <code className="interactive-tutorial-command">n00dles</code> server is only one node away. Let's
connect so it now using: <code className="interactive-tutorial-command">connect n00dles</code>
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalAnalyze as number]: {
content: (
<Typography>
You are now connected to another machine! What can you do now? You can hack it!
<br />
<br /> In the year 2077, currency has become digital and decentralized. People and corporations store their
money on servers and computers. Using your hacking abilities, you can hack servers to steal money and gain
experience. <br />
<br />
Before you try to hack a server, you should run diagnostics using the{" "}
<code className="interactive-tutorial-command">analyze</code> command.
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalNuke as number]: {
content: (
<Typography>
When the <code className="interactive-tutorial-command">analyze</code> command finishes running it will show
useful information about hacking the server. <br />
<br /> For this server, the required hacking skill is only <span className="character-hack-cell">1</span>, which
means you can hack it right now. However, in order to hack a server you must first gain root access. The{" "}
<code className="interactive-tutorial-command">NUKE.exe</code> program that we saw earlier on your home computer
is a virus that will grant you root access to a machine if there are enough open ports.
<br />
<br /> The <code className="interactive-tutorial-command">analyze</code> results shows that there do not need to
be any open ports on this machine for the NUKE virus to work, so go ahead and run the virus using the{" "}
<code className="interactive-tutorial-command">run NUKE.exe</code> command.
</Typography>
),
canNext: true,
},
[iTutorialSteps.TerminalManualHack as number]: {
content: (
<Typography>
You now have root access! You can hack the server using the{" "}
<code className="interactive-tutorial-command">hack</code> command. Try doing that now.
</Typography>
),
canNext: true,
},
[iTutorialSteps.TerminalHackingMechanics as number]: {
content: (
<Typography>
You are now attempting to hack the server. Performing a hack takes time and only has a certain percentage chance
of success. This time and success chance is determined by a variety of factors, including your hacking skill and
the server's security level.
<br />
<br />
If your attempt to hack the server is successful, you will steal a certain percentage of the server's total
money. This percentage is affected by your hacking skill and the server's security level.
<br />
<br />
The amount of money on a server is not limitless. So, if you constantly hack a server and deplete its money,
then you will encounter diminishing returns in your hacking.
</Typography>
),
canNext: true,
},
[iTutorialSteps.TerminalCreateScript as number]: {
content: (
<Typography>
Hacking is the core mechanic of the game and is necessary for progressing. However, you don't want to be hacking
manually the entire time. You can automate your hacking by writing scripts!
<br />
<br />
To create a new script or edit an existing one, you can use the{" "}
<code className="interactive-tutorial-command">nano</code>
command. Scripts must end with the <code className="interactive-tutorial-command">.script</code> extension.
Let's make a script now by entering <code className="interactive-tutorial-command">nano n00dles.script</code>{" "}
after the hack command finishes running (Sidenote: Pressing ctrl + c will end a command like hack early)
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalTypeScript as number]: {
content: (
<>
<Typography>
This is the script editor. You can use it to program your scripts. Scripts are written in a simplified version
of javascript. Copy and paste the following code into the script editor: <br />
</Typography>
<pre className="interactive-tutorial-code">
while(true) {"{"}
hack('n00dles');
{"}"}
</pre>
<Typography>
For anyone with basic programming experience, this code should be straightforward. This script will
continuously hack the <code className="interactive-tutorial-command">n00dles</code> server.
<br />
<br />
To save and close the script editor, press the button in the bottom left, or press ctrl + b.
</Typography>
</>
),
canNext: false,
},
[iTutorialSteps.TerminalFree as number]: {
content: (
<Typography>
Now we'll run the script. Scripts require a certain amount of RAM to run, and can be run on any machine which
you have root access to. Different servers have different amounts of RAM. You can also purchase more RAM for
your home server.
<br />
<br />
To check how much RAM is available on this machine, enter the{" "}
<code className="interactive-tutorial-command">free</code> command.
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalRunScript as number]: {
content: (
<Typography>
We have 4GB of free RAM on this machine, which is enough to run our script. Let's run our script using{" "}
<code className="interactive-tutorial-command">run n00dles.script</code>.
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalGoToActiveScriptsPage as number]: {
content: (
<>
<Typography>
Your script is now running! It will continuously run in the background and will automatically stop if the code
ever completes (the <code className="interactive-tutorial-command">n00dles.script</code> will never complete
because it runs an infinite loop). <br />
<br />
These scripts can passively earn you income and hacking experience. Your scripts will also earn money and
experience while you are offline, although at a slightly slower rate. <br />
<br />
Let's check out some statistics for our running scripts by clicking{" "}
</Typography>
<ListItem>
<StorageIcon color={"error"} />
<Typography color={"error"}>Active Scripts</Typography>
</ListItem>
</>
),
canNext: false,
},
[iTutorialSteps.ActiveScriptsPage as number]: {
content: (
<>
<Typography>
This page displays information about all of your scripts that are running across every server. You can use
this to gauge how well your scripts are doing. Let's go back to
</Typography>
<ListItem>
<EqualizerIcon color={"error"} />
<Typography color={"error"}>Terminal</Typography>
</ListItem>
</>
),
canNext: false,
},
[iTutorialSteps.ActiveScriptsToTerminal as number]: {
content: (
<Typography>
One last thing about scripts, each active script contains logs that detail what it's doing. We can check these
logs using the <code className="interactive-tutorial-command">tail</code> command. Do that now for the script we
just ran by typing <code className="interactive-tutorial-command">tail n00dles.script</code>
</Typography>
),
canNext: false,
},
[iTutorialSteps.TerminalTailScript as number]: {
content: (
<>
<Typography>
The log for this script won't show much right now (it might show nothing at all) because it just started
running...but check back again in a few minutes! <br />
<br />
This covers the basics of hacking. To learn more about writing scripts, select
</Typography>
<ListItem>
<HelpIcon color={"primary"} />
<Typography color={"primary"}>Tutorial</Typography>
</ListItem>
<Typography>
in the main navigation menu to look at the documentation.
<strong style={{ backgroundColor: "#444" }}>
If you are an experienced JavaScript developer, I would highly suggest you check out the section on
NetscriptJS/Netscript 2.0, it's faster and more powerful.
</strong>
<br />
<br />
For now, let's move on to something else!
</Typography>
</>
),
canNext: true,
},
[iTutorialSteps.GoToHacknetNodesPage as number]: {
content: (
<>
<Typography>
Hacking is not the only way to earn money. One other way to passively earn money is by purchasing and
upgrading Hacknet Nodes. Let's go to
</Typography>
<ListItem>
<AccountTreeIcon color={"error"} />
<Typography color={"error"}>Hacknet</Typography>
</ListItem>
<Typography>through the main navigation menu now.</Typography>
</>
),
canNext: true,
},
[iTutorialSteps.HacknetNodesIntroduction as number]: {
content: (
<Typography>
here you can purchase new Hacknet Nodes and upgrade your existing ones. Let's purchase a new one now.
</Typography>
),
canNext: true,
},
[iTutorialSteps.HacknetNodesGoToWorldPage as number]: {
content: (
<>
<Typography>
You just purchased a Hacknet Node! This Hacknet Node will passively earn you money over time, both online and
offline. When you get enough money, you can upgrade your newly-purchased Hacknet Node below.
<br />
<br />
Let's go to
</Typography>
<ListItem>
<LocationCityIcon color={"error"} />
<Typography color={"error"}>City</Typography>
</ListItem>
</>
),
canNext: true,
},
[iTutorialSteps.WorldDescription as number]: {
content: (
<>
<Typography>
This page lists all of the different locations you can currently travel to. Each location has something that
you can do. There's a lot of content out in the world, make sure you explore and discover!
<br />
<br />
Lastly, click on
</Typography>
<ListItem>
<HelpIcon color={"error"} />
<Typography color={"error"}>Tutorial</Typography>
</ListItem>
</>
),
canNext: true,
},
[iTutorialSteps.TutorialPageInfo as number]: {
content: (
<Typography>
This page contains a lot of different documentation about the game's content and mechanics.{" "}
<strong style={{ backgroundColor: "#444" }}>
{" "}
I know it's a lot, but I highly suggest you read (or at least skim) through this before you start playing
</strong>
. That's the end of the tutorial. Hope you enjoy the game!
</Typography>
),
canNext: true,
},
[iTutorialSteps.End as number]: {
content: <Typography></Typography>,
canNext: true,
},
};
export function InteractiveTutorialRoot(): React.ReactElement {
const setRerender = useState(false)[1];
function rerender(): void {
setRerender((old) => !old);
}
useEffect(() => {
return ITutorialEvents.subscribe(rerender);
}, []);
const step = ITutorial.currStep;
const content = contents[step];
if (content === undefined) throw new Error("error in the tutorial");
return (
<Paper square sx={{ maxWidth: "35vh", p: 2 }}>
{content.content}
<IconButton onClick={iTutorialPrevStep}>
<ArrowBackIos />
</IconButton>
{content.canNext && (
<IconButton onClick={iTutorialNextStep}>
<ArrowForwardIos />
</IconButton>
)}
<br />
<br />
<Button onClick={iTutorialEnd}>EXIT</Button>
</Paper>
);
}