Rebalancing Create program times, crime exp gains

This commit is contained in:
Daniel Xie
2017-05-04 00:27:22 -05:00
parent a934205d08
commit 01f9bf14af
7 changed files with 55 additions and 35 deletions
+5 -3
View File
@@ -581,7 +581,9 @@ var Engine = {
} else if (Player.workType == CONSTANTS.WorkTypeCreateProgram) {
Player.createProgramWork(numCycles);
} else if (Player.workType == CONSTANTS.WorkTypeStudyClass) {
Player.takeClass(numCycles);
Player.takeClass(numCycles);
} else if (Player.workType == CONSTANTS.WorkTypeCrime) {
Player.commitCrime(numCycles);
} else {
Player.work(numCycles);
}
@@ -608,7 +610,7 @@ var Engine = {
Counters: {
autoSaveCounter: 300, //Autosave every minute
updateSkillLevelsCounter: 10, //Only update skill levels every 2 seconds. Might improve performance
updateDisplays: 4, //Update displays such as Active Scripts display and character display
updateDisplays: 3, //Update displays such as Active Scripts display and character display
serverGrowth: 450, //Process server growth every minute and a half
checkFactionInvitations: 1500, //Check whether you qualify for any faction invitations every 5 minutes
passiveFactionGrowth: 600,
@@ -644,7 +646,7 @@ var Engine = {
updateHacknetNodesContent();
}
Engine.Counters.updateDisplays = 4;
Engine.Counters.updateDisplays = 3;
}
if (Engine.Counters.serverGrowth <= 0) {