Fix Entropy application after grafting

This commit is contained in:
nickofolas
2022-03-21 14:30:03 -05:00
parent c68093f71c
commit 010a4f1aa3
3 changed files with 3 additions and 3 deletions
@@ -5,7 +5,7 @@ import { IPlayer } from "../IPlayer";
import { Augmentation } from "../../Augmentation/Augmentation";
import { applyEntropy as calculateEntropy } from "../Grafting/EntropyAccumulation";
import { calculateEntropy } from "../Grafting/EntropyAccumulation";
export function hasAugmentation(this: IPlayer, aug: string | Augmentation, installed = false): boolean {
const augName: string = aug instanceof Augmentation ? aug.name : aug;
@@ -1375,7 +1375,7 @@ export function finishCraftAugmentationWork(this: IPlayer, cancelled: boolean):
applyAugmentation(Augmentations[augName]);
this.entropyStacks += 1;
this.applyEntropy();
this.applyEntropy(this.entropyStacks);
} else {
dialogBoxCreate(`You cancelled the crafting of ${augName}.<br>Your money was not returned to you.`)
}