Fixed bug with new Bladeburner skills. Added faction reputation increaser in Dev Menu

This commit is contained in:
danielyxie
2019-02-11 00:21:14 -08:00
parent 0d43ed9c61
commit 00e8655ef9
4 changed files with 78 additions and 2 deletions
+8 -2
View File
@@ -2199,6 +2199,12 @@ Bladeburner.prototype.createSkillsContent = function() {
case "stamina":
DomElems.actionsAndSkillsDesc.innerHTML += "Stamina: x" + mult + "<br>";
break;
case "money":
DomElems.actionsAndSkillsDesc.innerHTML += "Contract Money: x" + mult + "<br>";
break;
case "expGain":
DomElems.actionsAndSkillsDesc.innerHTML += "Exp Gain: x" + mult + "<br>";
break;
case "weaponAbility":
//DomElems.actionsAndSkillsDesc.innerHTML +=
break;
@@ -3852,11 +3858,11 @@ function initBladeburner() {
name: SkillNames.HandsOfMidas,
desc: "Each level of this skill increases the amount of money you receive from Contracts by 5%",
baseCost: 2, costInc: 2.5,
money: 2,
money: 5,
});
Skills[SkillNames.Hyperdrive] = new Skill({
name: SkillNames.Hyperdrive,
esc: "Each level of this skill increases the experience earned from Contracts, Operations, and BlackOps by 4%",
desc: "Each level of this skill increases the experience earned from Contracts, Operations, and BlackOps by 4%",
baseCost: 1, costInc: 3,
expGain: 4,
});