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Fixed bug with new Bladeburner skills. Added faction reputation increaser in Dev Menu
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+8
-2
@@ -2199,6 +2199,12 @@ Bladeburner.prototype.createSkillsContent = function() {
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case "stamina":
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DomElems.actionsAndSkillsDesc.innerHTML += "Stamina: x" + mult + "<br>";
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break;
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case "money":
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DomElems.actionsAndSkillsDesc.innerHTML += "Contract Money: x" + mult + "<br>";
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break;
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case "expGain":
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DomElems.actionsAndSkillsDesc.innerHTML += "Exp Gain: x" + mult + "<br>";
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break;
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case "weaponAbility":
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//DomElems.actionsAndSkillsDesc.innerHTML +=
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break;
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@@ -3852,11 +3858,11 @@ function initBladeburner() {
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name: SkillNames.HandsOfMidas,
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desc: "Each level of this skill increases the amount of money you receive from Contracts by 5%",
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baseCost: 2, costInc: 2.5,
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money: 2,
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money: 5,
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});
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Skills[SkillNames.Hyperdrive] = new Skill({
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name: SkillNames.Hyperdrive,
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esc: "Each level of this skill increases the experience earned from Contracts, Operations, and BlackOps by 4%",
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desc: "Each level of this skill increases the experience earned from Contracts, Operations, and BlackOps by 4%",
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baseCost: 1, costInc: 3,
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expGain: 4,
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});
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