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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Multipliers](./bitburner.multipliers.md)

## Multipliers interface


**Signature:**

```typescript
interface Multipliers 
```

## Properties

<table><thead><tr><th>

Property


</th><th>

Modifiers


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

[agility\_exp](./bitburner.multipliers.agility_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to agility experience gain rate


</td></tr>
<tr><td>

[agility](./bitburner.multipliers.agility.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to agility skill


</td></tr>
<tr><td>

[bladeburner\_analysis](./bitburner.multipliers.bladeburner_analysis.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to effectiveness in Bladeburner Field Analysis


</td></tr>
<tr><td>

[bladeburner\_max\_stamina](./bitburner.multipliers.bladeburner_max_stamina.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to Bladeburner max stamina


</td></tr>
<tr><td>

[bladeburner\_stamina\_gain](./bitburner.multipliers.bladeburner_stamina_gain.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to Bladeburner stamina gain rate


</td></tr>
<tr><td>

[bladeburner\_success\_chance](./bitburner.multipliers.bladeburner_success_chance.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to success chance in Bladeburner contracts/operations


</td></tr>
<tr><td>

[charisma\_exp](./bitburner.multipliers.charisma_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to charisma experience gain rate


</td></tr>
<tr><td>

[charisma](./bitburner.multipliers.charisma.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to charisma skill


</td></tr>
<tr><td>

[company\_rep](./bitburner.multipliers.company_rep.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of reputation gained when working


</td></tr>
<tr><td>

[crime\_money](./bitburner.multipliers.crime_money.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money gained from crimes


</td></tr>
<tr><td>

[crime\_success](./bitburner.multipliers.crime_success.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to crime success rate


</td></tr>
<tr><td>

[defense\_exp](./bitburner.multipliers.defense_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to defense experience gain rate


</td></tr>
<tr><td>

[defense](./bitburner.multipliers.defense.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to defense skill


</td></tr>
<tr><td>

[dexterity\_exp](./bitburner.multipliers.dexterity_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to dexterity experience gain rate


</td></tr>
<tr><td>

[dexterity](./bitburner.multipliers.dexterity.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to dexterity skill


</td></tr>
<tr><td>

[dnet\_money](./bitburner.multipliers.dnet_money.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money gained from phishing and caches on darknet servers


</td></tr>
<tr><td>

[faction\_rep](./bitburner.multipliers.faction_rep.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of reputation gained when working


</td></tr>
<tr><td>

[hacking\_chance](./bitburner.multipliers.hacking_chance.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to chance of successfully performing a hack


</td></tr>
<tr><td>

[hacking\_exp](./bitburner.multipliers.hacking_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to hacking experience gain rate


</td></tr>
<tr><td>

[hacking\_grow](./bitburner.multipliers.hacking_grow.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money injected into servers using grow


</td></tr>
<tr><td>

[hacking\_money](./bitburner.multipliers.hacking_money.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money the player gains from hacking


</td></tr>
<tr><td>

[hacking\_speed](./bitburner.multipliers.hacking_speed.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to hacking speed


</td></tr>
<tr><td>

[hacking](./bitburner.multipliers.hacking.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to hacking skill


</td></tr>
<tr><td>

[hacknet\_node\_core\_cost](./bitburner.multipliers.hacknet_node_core_cost.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to cost of core for a Hacknet Node


</td></tr>
<tr><td>

[hacknet\_node\_level\_cost](./bitburner.multipliers.hacknet_node_level_cost.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to cost of leveling up a Hacknet Node


</td></tr>
<tr><td>

[hacknet\_node\_money](./bitburner.multipliers.hacknet_node_money.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money produced by Hacknet Nodes


</td></tr>
<tr><td>

[hacknet\_node\_purchase\_cost](./bitburner.multipliers.hacknet_node_purchase_cost.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to cost of purchasing a Hacknet Node


</td></tr>
<tr><td>

[hacknet\_node\_ram\_cost](./bitburner.multipliers.hacknet_node_ram_cost.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to cost of ram for a Hacknet Node


</td></tr>
<tr><td>

[strength\_exp](./bitburner.multipliers.strength_exp.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to strength experience gain rate


</td></tr>
<tr><td>

[strength](./bitburner.multipliers.strength.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to strength skill


</td></tr>
<tr><td>

[work\_money](./bitburner.multipliers.work_money.md)


</td><td>


</td><td>

number


</td><td>

Multiplier to amount of money gained from working


</td></tr>
</tbody></table>

