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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [GangGenInfo](./bitburner.ganggeninfo.md)

## GangGenInfo interface

Gang general info.

**Signature:**

```typescript
interface GangGenInfo 
```

## Properties

<table><thead><tr><th>

Property


</th><th>

Modifiers


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

[equipmentCostMult](./bitburner.ganggeninfo.equipmentcostmult.md)


</td><td>


</td><td>

number


</td><td>

Gang gives a discount on all equipment. This multiplier is applied to the equipment cost.


</td></tr>
<tr><td>

[faction](./bitburner.ganggeninfo.faction.md)


</td><td>


</td><td>

[FactionName](./bitburner.factionname.md)


</td><td>

Name of faction that the gang belongs to ("Slum Snakes", etc.)


</td></tr>
<tr><td>

[isHacking](./bitburner.ganggeninfo.ishacking.md)


</td><td>


</td><td>

boolean


</td><td>

Indicating whether or not it's a hacking gang


</td></tr>
<tr><td>

[moneyGainRate](./bitburner.ganggeninfo.moneygainrate.md)


</td><td>


</td><td>

number


</td><td>

Money earned per game cycle


</td></tr>
<tr><td>

[power](./bitburner.ganggeninfo.power.md)


</td><td>


</td><td>

number


</td><td>

Gang's power for territory warfare


</td></tr>
<tr><td>

[respect](./bitburner.ganggeninfo.respect.md)


</td><td>


</td><td>

number


</td><td>

Gang's respect


</td></tr>
<tr><td>

[respectForNextRecruit](./bitburner.ganggeninfo.respectfornextrecruit.md)


</td><td>


</td><td>

number


</td><td>

Amount of Respect needed for next gang recruit, if possible


</td></tr>
<tr><td>

[respectGainRate](./bitburner.ganggeninfo.respectgainrate.md)


</td><td>


</td><td>

number


</td><td>

Respect earned per game cycle


</td></tr>
<tr><td>

[territory](./bitburner.ganggeninfo.territory.md)


</td><td>


</td><td>

number


</td><td>

Amount of territory held, in the range 0-1


</td></tr>
<tr><td>

[territoryClashChance](./bitburner.ganggeninfo.territoryclashchance.md)


</td><td>


</td><td>

number


</td><td>

Clash chance


</td></tr>
<tr><td>

[territoryWarfareEngaged](./bitburner.ganggeninfo.territorywarfareengaged.md)


</td><td>


</td><td>

boolean


</td><td>

Indicating if territory clashes are enabled


</td></tr>
<tr><td>

[wantedLevel](./bitburner.ganggeninfo.wantedlevel.md)


</td><td>


</td><td>

number


</td><td>

Gang's wanted level


</td></tr>
<tr><td>

[wantedLevelGainRate](./bitburner.ganggeninfo.wantedlevelgainrate.md)


</td><td>


</td><td>

number


</td><td>

Wanted level gained/lost per game cycle (negative for losses)


</td></tr>
<tr><td>

[wantedPenalty](./bitburner.ganggeninfo.wantedpenalty.md)


</td><td>


</td><td>

number


</td><td>

Number indicating the current wanted penalty


</td></tr>
</tbody></table>

