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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [NS](./bitburner.ns.md) &gt; [prompt](./bitburner.ns.prompt.md)

## NS.prompt() method

Prompt the player with an input modal.

<b>Signature:</b>

```typescript
prompt(
    txt: string,
    options?: { type?: "boolean" | "text" | "select" | undefined; choices?: string[] },
  ): Promise<boolean | string>;
```

## Parameters

|  Parameter | Type | Description |
|  --- | --- | --- |
|  txt | string | Text to appear in the prompt dialog box. |
|  options | { type?: "boolean" \| "text" \| "select" \| undefined; choices?: string\[\] } | Options to modify the prompt the player is shown. |

<b>Returns:</b>

Promise&lt;boolean \| string&gt;

True if the player click “Yes”; false if the player clicks “No”; or the value entered by the player.

## Remarks

RAM cost: 0 GB

Prompts the player with a dialog box. If `options.type` is undefined or "boolean", the player is shown "Yes" and "No" prompts, which return true and false respectively. Passing a type of "text" will give the player a text field and a value of "select" will show a drop-down field. Choosing type "select" will require an array or object to be passed via the `options.choices` property. The script’s execution is halted until the player selects one of the options.

