mirror of
https://github.com/electronicarts/CnC_Remastered_Collection.git
synced 2026-04-22 17:22:45 +02:00
C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
This commit is contained in:
@@ -0,0 +1,502 @@
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using MobiusEditor.Controls;
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using MobiusEditor.Event;
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using MobiusEditor.Interface;
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using MobiusEditor.Model;
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using MobiusEditor.Render;
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using MobiusEditor.Utility;
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using MobiusEditor.Widgets;
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using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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namespace MobiusEditor.Tools
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{
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public class BuildingTool : ViewTool
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{
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private readonly TypeComboBox buildingTypeComboBox;
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private readonly MapPanel buildingTypeMapPanel;
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private readonly ObjectProperties objectProperties;
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private Map previewMap;
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protected override Map RenderMap => previewMap;
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private bool placementMode;
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private readonly Building mockBuilding;
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private Building selectedBuilding;
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private ObjectPropertiesPopup selectedObjectProperties;
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private Point selectedBuildingPivot;
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private BuildingType selectedBuildingType;
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private BuildingType SelectedBuildingType
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{
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get => selectedBuildingType;
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set
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{
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if (selectedBuildingType != value)
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{
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if (placementMode && (selectedBuildingType != null))
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{
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mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, selectedBuildingType.OverlapBounds.Size));
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}
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selectedBuildingType = value;
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buildingTypeComboBox.SelectedValue = selectedBuildingType;
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if (placementMode && (selectedBuildingType != null))
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{
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mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, selectedBuildingType.OverlapBounds.Size));
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}
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mockBuilding.Type = selectedBuildingType;
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RefreshMapPanel();
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}
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}
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}
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public BuildingTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, TypeComboBox buildingTypeComboBox, MapPanel buildingTypeMapPanel, ObjectProperties objectProperties, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
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: base(mapPanel, layers, statusLbl, plugin, url)
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{
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previewMap = map;
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mockBuilding = new Building()
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{
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Type = buildingTypeComboBox.Types.First() as BuildingType,
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House = map.Houses.First().Type,
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Strength = 256,
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Direction = map.DirectionTypes.Where(d => d.Equals(FacingType.North)).First()
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};
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mockBuilding.PropertyChanged += MockBuilding_PropertyChanged;
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this.mapPanel.MouseDown += MapPanel_MouseDown;
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this.mapPanel.MouseUp += MapPanel_MouseUp;
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this.mapPanel.MouseDoubleClick += MapPanel_MouseDoubleClick;
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this.mapPanel.MouseMove += MapPanel_MouseMove;
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(this.mapPanel as Control).KeyDown += UnitTool_KeyDown;
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(this.mapPanel as Control).KeyUp += UnitTool_KeyUp;
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this.buildingTypeComboBox = buildingTypeComboBox;
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this.buildingTypeComboBox.SelectedIndexChanged += UnitTypeComboBox_SelectedIndexChanged;
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this.buildingTypeMapPanel = buildingTypeMapPanel;
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this.buildingTypeMapPanel.BackColor = Color.White;
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this.buildingTypeMapPanel.MaxZoom = 1;
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this.objectProperties = objectProperties;
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this.objectProperties.Object = mockBuilding;
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navigationWidget.MouseCellChanged += MouseoverWidget_MouseCellChanged;
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SelectedBuildingType = mockBuilding.Type;
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UpdateStatus();
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}
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private void MapPanel_MouseDoubleClick(object sender, MouseEventArgs e)
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{
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if (Control.ModifierKeys != Keys.None)
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{
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return;
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}
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if (map.Metrics.GetCell(navigationWidget.MouseCell, out int cell))
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{
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if (map.Technos[cell] is Building building)
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{
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selectedBuilding = null;
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selectedBuildingPivot = Point.Empty;
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selectedObjectProperties?.Close();
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selectedObjectProperties = new ObjectPropertiesPopup(objectProperties.Plugin, building);
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selectedObjectProperties.Closed += (cs, ce) =>
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{
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navigationWidget.Refresh();
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};
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building.PropertyChanged += SelectedBuilding_PropertyChanged;
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selectedObjectProperties.Show(mapPanel, mapPanel.PointToClient(Control.MousePosition));
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UpdateStatus();
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}
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}
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}
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private void MockBuilding_PropertyChanged(object sender, PropertyChangedEventArgs e)
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{
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if ((mockBuilding.Type == null) || !mockBuilding.Type.HasTurret)
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{
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mockBuilding.Direction = map.DirectionTypes.Where(d => d.Equals(FacingType.North)).First();
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}
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RefreshMapPanel();
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}
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private void SelectedBuilding_PropertyChanged(object sender, PropertyChangedEventArgs e)
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{
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mapPanel.Invalidate(map, sender as Building);
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}
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private void UnitTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
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{
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SelectedBuildingType = buildingTypeComboBox.SelectedValue as BuildingType;
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}
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private void UnitTool_KeyDown(object sender, KeyEventArgs e)
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{
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if (e.KeyCode == Keys.ShiftKey)
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{
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EnterPlacementMode();
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}
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}
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private void UnitTool_KeyUp(object sender, KeyEventArgs e)
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{
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if (e.KeyCode == Keys.ShiftKey)
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{
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ExitPlacementMode();
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}
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}
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private void MapPanel_MouseMove(object sender, MouseEventArgs e)
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{
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if (!placementMode && (Control.ModifierKeys == Keys.Shift))
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{
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EnterPlacementMode();
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}
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else if (placementMode && (Control.ModifierKeys == Keys.None))
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{
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ExitPlacementMode();
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}
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}
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private void MapPanel_MouseDown(object sender, MouseEventArgs e)
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{
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if (placementMode)
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{
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if (e.Button == MouseButtons.Left)
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{
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AddBuilding(navigationWidget.MouseCell);
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}
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else if (e.Button == MouseButtons.Right)
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{
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RemoveBuilding(navigationWidget.MouseCell);
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}
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}
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else if (e.Button == MouseButtons.Left)
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{
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SelectBuilding(navigationWidget.MouseCell);
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}
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else if (e.Button == MouseButtons.Right)
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{
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PickBuilding(navigationWidget.MouseCell);
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}
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}
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private void MapPanel_MouseUp(object sender, MouseEventArgs e)
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{
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if (selectedBuilding != null)
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{
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selectedBuilding = null;
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selectedBuildingPivot = Point.Empty;
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UpdateStatus();
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}
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}
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private void MouseoverWidget_MouseCellChanged(object sender, MouseCellChangedEventArgs e)
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{
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if (placementMode)
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{
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if (SelectedBuildingType != null)
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{
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mapPanel.Invalidate(map, new Rectangle(e.OldCell, SelectedBuildingType.OverlapBounds.Size));
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mapPanel.Invalidate(map, new Rectangle(e.NewCell, SelectedBuildingType.OverlapBounds.Size));
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}
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}
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else if (selectedBuilding != null)
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{
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var oldLocation = map.Technos[selectedBuilding].Value;
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var newLocation = new Point(Math.Max(0, e.NewCell.X - selectedBuildingPivot.X), Math.Max(0, e.NewCell.Y - selectedBuildingPivot.Y));
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mapPanel.Invalidate(map, selectedBuilding);
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map.Buildings.Remove(selectedBuilding);
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if (map.Technos.CanAdd(newLocation, selectedBuilding, selectedBuilding.Type.BaseOccupyMask) &&
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map.Buildings.Add(newLocation, selectedBuilding))
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{
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mapPanel.Invalidate(map, selectedBuilding);
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plugin.Dirty = true;
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}
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else
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{
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map.Buildings.Add(oldLocation, selectedBuilding);
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}
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}
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}
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private void AddBuilding(Point location)
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{
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if (SelectedBuildingType != null)
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{
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var building = mockBuilding.Clone();
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if (map.Technos.CanAdd(location, building, building.Type.BaseOccupyMask) && map.Buildings.Add(location, building))
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{
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if (building.BasePriority >= 0)
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{
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foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
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{
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if ((building != baseBuilding) && (baseBuilding.BasePriority >= building.BasePriority))
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{
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baseBuilding.BasePriority++;
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}
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}
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var baseBuildings = map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0).OrderBy(x => x.BasePriority).ToArray();
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for (var i = 0; i < baseBuildings.Length; ++i)
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{
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baseBuildings[i].BasePriority = i;
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}
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foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
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{
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mapPanel.Invalidate(map, baseBuilding);
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}
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}
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mapPanel.Invalidate(map, building);
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plugin.Dirty = true;
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}
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}
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}
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private void RemoveBuilding(Point location)
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{
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if (map.Technos[location] is Building building)
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{
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mapPanel.Invalidate(map, building);
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map.Buildings.Remove(building);
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if (building.BasePriority >= 0)
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{
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var baseBuildings = map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0).OrderBy(x => x.BasePriority).ToArray();
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for (var i = 0; i < baseBuildings.Length; ++i)
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{
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baseBuildings[i].BasePriority = i;
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}
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foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
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{
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mapPanel.Invalidate(map, baseBuilding);
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}
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}
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plugin.Dirty = true;
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}
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}
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private void EnterPlacementMode()
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{
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if (placementMode)
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{
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return;
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}
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placementMode = true;
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navigationWidget.MouseoverSize = Size.Empty;
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if (SelectedBuildingType != null)
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{
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mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, SelectedBuildingType.OverlapBounds.Size));
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}
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UpdateStatus();
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}
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private void ExitPlacementMode()
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{
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if (!placementMode)
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{
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return;
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}
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placementMode = false;
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navigationWidget.MouseoverSize = new Size(1, 1);
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if (SelectedBuildingType != null)
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{
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mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, SelectedBuildingType.OverlapBounds.Size));
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}
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UpdateStatus();
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}
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private void PickBuilding(Point location)
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{
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if (map.Metrics.GetCell(location, out int cell))
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{
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if (map.Technos[cell] is Building building)
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{
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SelectedBuildingType = building.Type;
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mockBuilding.House = building.House;
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mockBuilding.Strength = building.Strength;
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mockBuilding.Direction = building.Direction;
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mockBuilding.Trigger = building.Trigger;
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mockBuilding.BasePriority = building.BasePriority;
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mockBuilding.IsPrebuilt = building.IsPrebuilt;
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mockBuilding.Sellable = building.Sellable;
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mockBuilding.Rebuild = building.Rebuild;
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}
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}
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}
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private void SelectBuilding(Point location)
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{
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if (map.Metrics.GetCell(location, out int cell))
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{
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selectedBuilding = map.Technos[cell] as Building;
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selectedBuildingPivot = (selectedBuilding != null) ? (location - (Size)map.Technos[selectedBuilding].Value) : Point.Empty;
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}
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UpdateStatus();
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}
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private void RefreshMapPanel()
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{
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if (mockBuilding.Type != null)
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{
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var render = MapRenderer.Render(plugin.GameType, map.Theater, new Point(0, 0), Globals.TileSize, Globals.TileScale, mockBuilding);
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if (!render.Item1.IsEmpty)
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{
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var buildingPreview = new Bitmap(render.Item1.Width, render.Item1.Height);
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using (var g = Graphics.FromImage(buildingPreview))
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{
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render.Item2(g);
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}
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buildingTypeMapPanel.MapImage = buildingPreview;
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}
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else
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{
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buildingTypeMapPanel.MapImage = null;
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}
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}
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else
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{
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buildingTypeMapPanel.MapImage = null;
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}
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}
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private void UpdateStatus()
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{
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if (placementMode)
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{
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statusLbl.Text = "Left-Click to place building, Right-Click to remove building";
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}
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else if (selectedBuilding != null)
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{
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statusLbl.Text = "Drag mouse to move building";
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}
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else
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{
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statusLbl.Text = "Shift to enter placement mode, Left-Click drag to move building, Double-Click update building properties, Right-Click to pick building";
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}
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}
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protected override void PreRenderMap()
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{
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base.PreRenderMap();
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previewMap = map.Clone();
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if (placementMode)
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{
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var location = navigationWidget.MouseCell;
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if (SelectedBuildingType != null)
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{
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var building = mockBuilding.Clone();
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building.Tint = Color.FromArgb(128, Color.White);
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if (previewMap.Technos.CanAdd(location, building, building.Type.BaseOccupyMask) && previewMap.Buildings.Add(location, building))
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{
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mapPanel.Invalidate(previewMap, building);
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}
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}
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}
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}
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protected override void PostRenderMap(Graphics graphics)
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{
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base.PostRenderMap(graphics);
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var buildingPen = new Pen(Color.Green, 4.0f);
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var occupyPen = new Pen(Color.Red, 2.0f);
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foreach (var (topLeft, building) in map.Buildings.OfType<Building>())
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{
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var bounds = new Rectangle(
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new Point(topLeft.X * Globals.TileWidth, topLeft.Y * Globals.TileHeight),
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new Size(building.Type.Size.Width * Globals.TileWidth, building.Type.Size.Height * Globals.TileHeight)
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);
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graphics.DrawRectangle(buildingPen, bounds);
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for (var y = 0; y < building.Type.BaseOccupyMask.GetLength(0); ++y)
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{
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for (var x = 0; x < building.Type.BaseOccupyMask.GetLength(1); ++x)
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{
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if (building.Type.BaseOccupyMask[y, x])
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{
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var occupyBounds = new Rectangle(
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new Point((topLeft.X + x) * Globals.TileWidth, (topLeft.Y + y) * Globals.TileHeight),
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Globals.TileSize
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);
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graphics.DrawRectangle(occupyPen, occupyBounds);
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}
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}
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}
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}
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}
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#region IDisposable Support
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private bool disposedValue = false;
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protected override void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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if (disposing)
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{
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mapPanel.MouseDown -= MapPanel_MouseDown;
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mapPanel.MouseUp -= MapPanel_MouseUp;
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mapPanel.MouseDoubleClick -= MapPanel_MouseDoubleClick;
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mapPanel.MouseMove -= MapPanel_MouseMove;
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(mapPanel as Control).KeyDown -= UnitTool_KeyDown;
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(mapPanel as Control).KeyUp -= UnitTool_KeyUp;
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buildingTypeComboBox.SelectedIndexChanged -= UnitTypeComboBox_SelectedIndexChanged;
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navigationWidget.MouseCellChanged -= MouseoverWidget_MouseCellChanged;
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}
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disposedValue = true;
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}
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base.Dispose(disposing);
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}
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#endregion
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}
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}
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Reference in New Issue
Block a user