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https://github.com/electronicarts/CnC_Remastered_Collection.git
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C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
This commit is contained in:
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//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using MobiusEditor.Utility;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Globalization;
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using System.Runtime.CompilerServices;
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namespace MobiusEditor.Model
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{
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public class BooleanTypeConverter : TypeConverter
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{
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public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
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{
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return (context is MapContext) && (sourceType == typeof(string));
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}
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public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
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{
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return (context is MapContext) && (destinationType == typeof(string));
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}
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public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
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{
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if (!(value is bool boolean) || !CanConvertTo(context, destinationType))
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{
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return null;
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}
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return boolean ? "1" : "0";
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}
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public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
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{
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if (!(value is string str) || !CanConvertFrom(context, value?.GetType()))
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{
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return null;
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}
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var first = (str.Length > 0) ? str.ToUpper()[0] : 0;
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return (first == 'T') || (first == 'Y') || (first == '1');
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}
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}
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public class PercentageTypeConverter : TypeConverter
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{
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public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
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{
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return (context is MapContext) && (sourceType == typeof(string));
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}
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public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
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{
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return (context is MapContext) && (destinationType == typeof(string));
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}
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public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
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{
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if (!(value is int percent) || !CanConvertTo(context, destinationType))
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{
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return null;
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}
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var mapContext = context as MapContext;
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return mapContext.FractionalPercentages ? (percent / 100M).ToString("D2") : percent.ToString();
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}
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public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
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{
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if (!(value is string str) || !CanConvertFrom(context, value?.GetType()))
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{
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return null;
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}
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var mapContext = context as MapContext;
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if (mapContext.FractionalPercentages && str.Contains("."))
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{
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if (!decimal.TryParse(str, out decimal percent))
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{
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return null;
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}
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return (int)(percent * 100);
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}
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else
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{
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if (!int.TryParse(str, out int percent))
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{
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return null;
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}
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return percent;
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}
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}
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}
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public class BasicSection : INotifyPropertyChanged
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{
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public event PropertyChangedEventHandler PropertyChanged;
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private string name;
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[DefaultValue(null)]
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public string Name { get => name; set => SetField(ref name, value); }
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private int carryOverCap;
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[TypeConverter(typeof(PercentageTypeConverter))]
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[DefaultValue(-1)]
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public int CarryOverCap { get => carryOverCap; set => SetField(ref carryOverCap, value); }
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private int carryOverMoney;
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[TypeConverter(typeof(PercentageTypeConverter))]
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[DefaultValue(100)]
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public int CarryOverMoney { get => carryOverMoney; set => SetField(ref carryOverMoney, value); }
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private string intro;
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[DefaultValue(null)]
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public string Intro { get => intro; set => SetField(ref intro, value); }
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private string theme;
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[DefaultValue("No Theme")]
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public string Theme { get => theme; set => SetField(ref theme, value); }
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private int percent;
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[TypeConverter(typeof(PercentageTypeConverter))]
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[DefaultValue(100)]
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public int Percent { get => percent; set => SetField(ref percent, value); }
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public string player;
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[DefaultValue(null)]
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public string Player { get => player; set => SetField(ref player, value); }
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private string action;
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[DefaultValue("x")]
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public string Action { get => action; set => SetField(ref action, value); }
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private string lose;
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[DefaultValue("x")]
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public string Lose { get => lose; set => SetField(ref lose, value); }
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private string win;
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[DefaultValue("x")]
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public string Win { get => win; set => SetField(ref win, value); }
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private string brief;
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[DefaultValue("x")]
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public string Brief { get => brief; set => SetField(ref brief, value); }
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private string author;
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[DefaultValue(null)]
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public string Author { get => author; set => SetField(ref author, value); }
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private string basePlayer;
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[NonSerializedINIKey]
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[DefaultValue(null)]
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public string BasePlayer { get => basePlayer; set => SetField(ref basePlayer, value); }
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private bool soloMission;
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[DefaultValue(false)]
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public bool SoloMission { get => soloMission; set => SetField(ref soloMission, value); }
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protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
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{
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if (EqualityComparer<T>.Default.Equals(field, value))
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{
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return false;
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}
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field = value;
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OnPropertyChanged(propertyName);
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return true;
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}
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protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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}
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